LocaleList.MatchesLanguageAndScript(Locale, Locale) Method
Definition
Important
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Determine whether two locales are considered a match, even if they are not exactly equal.
[Android.Runtime.Register("matchesLanguageAndScript", "(Ljava/util/Locale;Ljava/util/Locale;)Z", "", ApiSince=33)]
public static bool MatchesLanguageAndScript (Java.Util.Locale supported, Java.Util.Locale desired);
[<Android.Runtime.Register("matchesLanguageAndScript", "(Ljava/util/Locale;Ljava/util/Locale;)Z", "", ApiSince=33)>]
static member MatchesLanguageAndScript : Java.Util.Locale * Java.Util.Locale -> bool
Parameters
- supported
- Locale
The supported Locale
to be compared.
- desired
- Locale
The desired Locale
to be compared.
Returns
True if they match, false otherwise.
- Attributes
Remarks
Determine whether two locales are considered a match, even if they are not exactly equal. They are considered as a match when both of their languages and scripts (explicit or inferred) are identical. This means that a user would be able to understand the content written in the supported locale even if they say they prefer the desired locale.
E.g. [zh-HK] matches [zh-Hant]; [en-US] matches [en-CA]
Portions of this page are modifications based on work created and shared by the Android Open Source Project and used according to terms described in the Creative Commons 2.5 Attribution License.