次の方法で共有


GKLocalPlayerListener.DidAcceptInvite(GKPlayer, GKInvite) メソッド

定義

指定した が指定された player 一致の招待を受け入れると呼び出されるメソッド。

[Foundation.Export("player:didAcceptInvite:")]
[ObjCRuntime.Introduced(ObjCRuntime.PlatformName.MacOSX, 10, 10, ObjCRuntime.PlatformArchitecture.All, null)]
[ObjCRuntime.Introduced(ObjCRuntime.PlatformName.iOS, 7, 0, ObjCRuntime.PlatformArchitecture.All, null)]
[ObjCRuntime.Introduced(ObjCRuntime.PlatformName.iOS, 7, 0, ObjCRuntime.PlatformArchitecture.All, null)]
[ObjCRuntime.Introduced(ObjCRuntime.PlatformName.MacOSX, 10, 10, ObjCRuntime.PlatformArchitecture.All, null)]
[ObjCRuntime.Unavailable(ObjCRuntime.PlatformName.WatchOS, ObjCRuntime.PlatformArchitecture.All, null)]
public virtual void DidAcceptInvite (GameKit.GKPlayer player, GameKit.GKInvite invite);
abstract member DidAcceptInvite : GameKit.GKPlayer * GameKit.GKInvite -> unit
override this.DidAcceptInvite : GameKit.GKPlayer * GameKit.GKInvite -> unit

パラメーター

player
GKPlayer
invite
GKInvite
属性

適用対象