次の方法で共有


GKPath.FromPoints メソッド

定義

オーバーロード

FromPoints(Vector2[], Single, Boolean)
FromPoints(Vector3[], Single, Boolean)

FromPoints(Vector2[], Single, Boolean)

public static GameplayKit.GKPath FromPoints (OpenTK.Vector2[] points, float radius, bool cyclical);
static member FromPoints : OpenTK.Vector2[] * single * bool -> GameplayKit.GKPath

パラメーター

points
Vector2[]
radius
Single
cyclical
Boolean

戻り値

適用対象

FromPoints(Vector3[], Single, Boolean)

[ObjCRuntime.TV(10, 0)]
public static GameplayKit.GKPath FromPoints (OpenTK.Vector3[] points, float radius, bool cyclical);
static member FromPoints : OpenTK.Vector3[] * single * bool -> GameplayKit.GKPath

パラメーター

points
Vector3[]
radius
Single
cyclical
Boolean

戻り値

属性

適用対象