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MPSCnnNormalizationMeanAndVarianceState コンストラクター

定義

オーバーロード

MPSCnnNormalizationMeanAndVarianceState(NSObjectFlag)
MPSCnnNormalizationMeanAndVarianceState(IntPtr)
MPSCnnNormalizationMeanAndVarianceState(IMTLBuffer, IMTLBuffer)

MPSCnnNormalizationMeanAndVarianceState(NSObjectFlag)

protected MPSCnnNormalizationMeanAndVarianceState (Foundation.NSObjectFlag t);
new MetalPerformanceShaders.MPSCnnNormalizationMeanAndVarianceState : Foundation.NSObjectFlag -> MetalPerformanceShaders.MPSCnnNormalizationMeanAndVarianceState

パラメーター

適用対象

MPSCnnNormalizationMeanAndVarianceState(IntPtr)

protected internal MPSCnnNormalizationMeanAndVarianceState (IntPtr handle);
new MetalPerformanceShaders.MPSCnnNormalizationMeanAndVarianceState : nativeint -> MetalPerformanceShaders.MPSCnnNormalizationMeanAndVarianceState

パラメーター

handle
IntPtr

nativeint

適用対象

MPSCnnNormalizationMeanAndVarianceState(IMTLBuffer, IMTLBuffer)

[Foundation.Export("initWithMean:variance:")]
public MPSCnnNormalizationMeanAndVarianceState (Metal.IMTLBuffer mean, Metal.IMTLBuffer variance);
new MetalPerformanceShaders.MPSCnnNormalizationMeanAndVarianceState : Metal.IMTLBuffer * Metal.IMTLBuffer -> MetalPerformanceShaders.MPSCnnNormalizationMeanAndVarianceState

パラメーター

mean
IMTLBuffer
variance
IMTLBuffer
属性

適用対象