次の方法で共有


MPSStateResourceList.Append メソッド

定義

オーバーロード

Append(MTLTextureDescriptor)
Append(nuint)

Append(MTLTextureDescriptor)

[Foundation.Export("appendTexture:")]
public virtual void Append (Metal.MTLTextureDescriptor descriptor);
abstract member Append : Metal.MTLTextureDescriptor -> unit
override this.Append : Metal.MTLTextureDescriptor -> unit

パラメーター

属性

適用対象

Append(nuint)

[Foundation.Export("appendBuffer:")]
public virtual void Append (nuint bufferSize);
abstract member Append : nuint -> unit
override this.Append : nuint -> unit

パラメーター

bufferSize
System.System.UIntPtr System.unativeint
属性

適用対象