SyntaxNode.IsEquivalentTo Method
Definition
Important
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Overloads
IsEquivalentTo(SyntaxNode) |
Determine whether this node is structurally equivalent to another. |
IsEquivalentTo(SyntaxNode, Boolean) |
Determines if two nodes are the same, disregarding trivia differences. |
IsEquivalentTo(SyntaxNode)
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- SyntaxNode.cs
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- SyntaxNode.cs
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- SyntaxNode.cs
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- SyntaxNode.cs
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- SyntaxNode.cs
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- SyntaxNode.cs
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- SyntaxNode.cs
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- SyntaxNode.cs
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- SyntaxNode.cs
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- SyntaxNode.cs
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- SyntaxNode.cs
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- SyntaxNode.cs
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- SyntaxNode.cs
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- SyntaxNode.cs
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- SyntaxNode.cs
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- SyntaxNode.cs
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- SyntaxNode.cs
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- SyntaxNode.cs
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- SyntaxNode.cs
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- SyntaxNode.cs
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- SyntaxNode.cs
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- SyntaxNode.cs
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- SyntaxNode.cs
Determine whether this node is structurally equivalent to another.
public:
bool IsEquivalentTo(Microsoft::CodeAnalysis::SyntaxNode ^ other);
public bool IsEquivalentTo (Microsoft.CodeAnalysis.SyntaxNode other);
public bool IsEquivalentTo (Microsoft.CodeAnalysis.SyntaxNode? other);
member this.IsEquivalentTo : Microsoft.CodeAnalysis.SyntaxNode -> bool
Public Function IsEquivalentTo (other As SyntaxNode) As Boolean
Parameters
- other
- SyntaxNode
Returns
Applies to
IsEquivalentTo(SyntaxNode, Boolean)
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- SyntaxNode.cs
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- SyntaxNode.cs
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- SyntaxNode.cs
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- SyntaxNode.cs
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- SyntaxNode.cs
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- SyntaxNode.cs
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- SyntaxNode.cs
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- SyntaxNode.cs
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- SyntaxNode.cs
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- SyntaxNode.cs
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- SyntaxNode.cs
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- SyntaxNode.cs
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- SyntaxNode.cs
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- SyntaxNode.cs
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- SyntaxNode.cs
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- SyntaxNode.cs
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- SyntaxNode.cs
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- SyntaxNode.cs
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- SyntaxNode.cs
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- SyntaxNode.cs
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- SyntaxNode.cs
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- SyntaxNode.cs
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- SyntaxNode.cs
Determines if two nodes are the same, disregarding trivia differences.
public bool IsEquivalentTo (Microsoft.CodeAnalysis.SyntaxNode node, bool topLevel = false);
member this.IsEquivalentTo : Microsoft.CodeAnalysis.SyntaxNode * bool -> bool
Public Function IsEquivalentTo (node As SyntaxNode, Optional topLevel As Boolean = false) As Boolean
Parameters
- node
- SyntaxNode
The node to compare against.
- topLevel
- Boolean
If true then the nodes are equivalent if the contained nodes and tokens declaring metadata visible symbolic information are equivalent, ignoring any differences of nodes inside method bodies or initializer expressions, otherwise all nodes and tokens must be equivalent.
Returns
Applies to
.NET