FingerCursor.IsNearGrabbableObject Method
Definition
Important
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Overloads
IsNearGrabbableObject() |
Gets if the associated sphere pointer on this controller is near any grabbable objects. |
IsNearGrabbableObject(Single) |
Gets if the associated sphere pointer on this controller is near any grabbable objects. |
IsNearGrabbableObject()
Gets if the associated sphere pointer on this controller is near any grabbable objects.
protected:
virtual bool IsNearGrabbableObject();
protected virtual bool IsNearGrabbableObject ();
abstract member IsNearGrabbableObject : unit -> bool
override this.IsNearGrabbableObject : unit -> bool
Protected Overridable Function IsNearGrabbableObject () As Boolean
Returns
True if associated sphere pointer is near any grabbable objects, else false.
Applies to
IsNearGrabbableObject(Single)
Gets if the associated sphere pointer on this controller is near any grabbable objects.
protected:
virtual bool IsNearGrabbableObject([Runtime::InteropServices::Out] float % dist);
protected virtual bool IsNearGrabbableObject (out float dist);
abstract member IsNearGrabbableObject : single -> bool
override this.IsNearGrabbableObject : single -> bool
Protected Overridable Function IsNearGrabbableObject (ByRef dist As Single) As Boolean
Parameters
- dist
- Single
Out parameter gets the distance to the grabbable.
Returns
True if associated sphere pointer is near any grabbable objects, else false.