VCCodeDelegate.AddAttribute(String, String, Object) Method
Definition
Important
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Creates a new attribute code construct and inserts the code in the correct location.
EnvDTE::CodeAttribute AddAttribute(std::wstring const & Name, std::wstring const & Value, winrt::Windows::Foundation::IInspectable const & Position);
[System.Runtime.InteropServices.DispId(40)]
public EnvDTE.CodeAttribute AddAttribute (string Name, string Value, object Position);
[<System.Runtime.InteropServices.DispId(40)>]
abstract member AddAttribute : string * string * obj -> EnvDTE.CodeAttribute
Public Function AddAttribute (Name As String, Value As String, Optional Position As Object) As CodeAttribute
Parameters
- Name
- String
Required. The name of the new attribute.
- Value
- String
Required. The value of the attribute, which may be a list of parameters for a parameterized property, separated by commas .
- Position
- Object
Optional. Default = 0. The code element after which to add the new element. If the value is a CodeElement, then the new element is added immediately after it.If the value is a Long data type, then AddAttribute(String, String, Object) indicates the element after which to add the new element.Because collections begin their count at 1, passing 0 indicates that the new element should be placed at the beginning of the collection. A value of -1 means the element should be placed at the end.
Returns
A CodeAttribute object.
- Attributes
Remarks
If the attribute already exists, AddAttribute adds another. This may be incorrect for the attribute or the language behind the code model.