VCCodeStruct.AddImplementedInterface(Object, Object) Method
Definition
Important
Some information relates to prerelease product that may be substantially modified before it’s released. Microsoft makes no warranties, express or implied, with respect to the information provided here.
Adds an interface to the list of inherited objects.
EnvDTE::CodeInterface AddImplementedInterface(winrt::Windows::Foundation::IInspectable const & Base, winrt::Windows::Foundation::IInspectable const & Position);
[System.Runtime.InteropServices.DispId(63)]
public EnvDTE.CodeInterface AddImplementedInterface (object Base, object Position);
[<System.Runtime.InteropServices.DispId(63)>]
abstract member AddImplementedInterface : obj * obj -> EnvDTE.CodeInterface
Public Function AddImplementedInterface (Base As Object, Optional Position As Object) As CodeInterface
Parameters
- Base
- Object
Required. The interface the class will implement. This is either a CodeInterface or a fully qualified type name.
- Position
- Object
Optional. Default = 0. The code element after which to add the new element. If the value is a CodeElement, then the new element is added immediately after it.If the value is a Long data type, then AddImplementedInterface(Object, Object) indicates the element after which to add the new element.Because collections begin their count at 1, passing 0 indicates that the new element should be placed at the beginning of the collection. A value of -1 means the element should be placed at the end.
Returns
A CodeInterface object.
- Attributes
Remarks
AddImplementedInterface adds a reference to an interface that the CodeClass promises to implement. AddImplementedInterface does not insert method stubs for the interface members.
Visual C++ requires the colon-separated (::) format for its fully qualified type names. All other languages support the period-separated format.
The correctness of the arguments is determined by the language behind the code model.