次の方法で共有


GL.Material メソッド

定義

オーバーロード

Material(All, All, Single)
Material(All, All, Single*)
Material(All, All, Single[])

Material(All, All, Single)

[OpenTK.AutoGenerated(Category="1.1", EntryPoint="glMaterialf", Version="1.1")]
public static void Material (OpenTK.Graphics.ES11.All face, OpenTK.Graphics.ES11.All pname, float param);
static member Material : OpenTK.Graphics.ES11.All * OpenTK.Graphics.ES11.All * single -> unit

パラメーター

face
All
pname
All
param
Single
属性

適用対象

Material(All, All, Single*)

重要

この API は CLS 準拠ではありません。

[OpenTK.AutoGenerated(Category="1.1", EntryPoint="glMaterialfv", Version="1.1")]
[System.CLSCompliant(false)]
public static void Material (OpenTK.Graphics.ES11.All face, OpenTK.Graphics.ES11.All pname, float* params);
static member Material : OpenTK.Graphics.ES11.All * OpenTK.Graphics.ES11.All * nativeptr<single> -> unit

パラメーター

face
All
pname
All
params
Single*
属性

適用対象

Material(All, All, Single[])

[OpenTK.AutoGenerated(Category="1.1", EntryPoint="glMaterialfv", Version="1.1")]
public static void Material (OpenTK.Graphics.ES11.All face, OpenTK.Graphics.ES11.All pname, float[] params);
static member Material : OpenTK.Graphics.ES11.All * OpenTK.Graphics.ES11.All * single[] -> unit

パラメーター

face
All
pname
All
params
Single[]
属性

適用対象