GL.Oes.FramebufferTexture2D Method
Definition
Important
Some information relates to prerelease product that may be substantially modified before it’s released. Microsoft makes no warranties, express or implied, with respect to the information provided here.
Overloads
FramebufferTexture2D(All, All, All, Int32, Int32) | |
FramebufferTexture2D(All, All, All, UInt32, Int32) |
FramebufferTexture2D(All, All, All, Int32, Int32)
[OpenTK.AutoGenerated(Category="1.1", EntryPoint="glFramebufferTexture2DOES", Version="1.1")]
public static void FramebufferTexture2D (OpenTK.Graphics.ES11.All target, OpenTK.Graphics.ES11.All attachment, OpenTK.Graphics.ES11.All textarget, int texture, int level);
static member FramebufferTexture2D : OpenTK.Graphics.ES11.All * OpenTK.Graphics.ES11.All * OpenTK.Graphics.ES11.All * int * int -> unit
Parameters
- target
- All
- attachment
- All
- textarget
- All
- texture
- Int32
- level
- Int32
- Attributes
Applies to
FramebufferTexture2D(All, All, All, UInt32, Int32)
Important
This API is not CLS-compliant.
[OpenTK.AutoGenerated(Category="1.1", EntryPoint="glFramebufferTexture2DOES", Version="1.1")]
[System.CLSCompliant(false)]
public static void FramebufferTexture2D (OpenTK.Graphics.ES11.All target, OpenTK.Graphics.ES11.All attachment, OpenTK.Graphics.ES11.All textarget, uint texture, int level);
static member FramebufferTexture2D : OpenTK.Graphics.ES11.All * OpenTK.Graphics.ES11.All * OpenTK.Graphics.ES11.All * uint32 * int -> unit
Parameters
- target
- All
- attachment
- All
- textarget
- All
- texture
- UInt32
- level
- Int32
- Attributes