次の方法で共有


GL.DeleteFramebuffers メソッド

定義

オーバーロード

DeleteFramebuffers(Int32, UInt32[])
DeleteFramebuffers(Int32, UInt32*)
DeleteFramebuffers(Int32, UInt32)
DeleteFramebuffers(Int32, Int32*)
DeleteFramebuffers(Int32, Int32)
DeleteFramebuffers(Int32, Int32[])

DeleteFramebuffers(Int32, UInt32[])

重要

この API は CLS 準拠ではありません。

[OpenTK.AutoGenerated(Category="2.0", EntryPoint="glDeleteFramebuffers", Version="2.0")]
[System.CLSCompliant(false)]
public static void DeleteFramebuffers (int n, uint[] framebuffers);
static member DeleteFramebuffers : int * uint32[] -> unit

パラメーター

n
Int32
framebuffers
UInt32[]
属性

適用対象

DeleteFramebuffers(Int32, UInt32*)

重要

この API は CLS 準拠ではありません。

[OpenTK.AutoGenerated(Category="2.0", EntryPoint="glDeleteFramebuffers", Version="2.0")]
[System.CLSCompliant(false)]
public static void DeleteFramebuffers (int n, uint* framebuffers);
static member DeleteFramebuffers : int * nativeptr<uint32> -> unit

パラメーター

n
Int32
framebuffers
UInt32*
属性

適用対象

DeleteFramebuffers(Int32, UInt32)

重要

この API は CLS 準拠ではありません。

[OpenTK.AutoGenerated(Category="2.0", EntryPoint="glDeleteFramebuffers", Version="2.0")]
[System.CLSCompliant(false)]
public static void DeleteFramebuffers (int n, ref uint framebuffers);
static member DeleteFramebuffers : int *  -> unit

パラメーター

n
Int32
framebuffers
UInt32
属性

適用対象

DeleteFramebuffers(Int32, Int32*)

重要

この API は CLS 準拠ではありません。

[OpenTK.AutoGenerated(Category="2.0", EntryPoint="glDeleteFramebuffers", Version="2.0")]
[System.CLSCompliant(false)]
public static void DeleteFramebuffers (int n, int* framebuffers);
static member DeleteFramebuffers : int * nativeptr<int> -> unit

パラメーター

n
Int32
framebuffers
Int32*
属性

適用対象

DeleteFramebuffers(Int32, Int32)

[OpenTK.AutoGenerated(Category="2.0", EntryPoint="glDeleteFramebuffers", Version="2.0")]
public static void DeleteFramebuffers (int n, ref int framebuffers);
static member DeleteFramebuffers : int *  -> unit

パラメーター

n
Int32
framebuffers
Int32
属性

適用対象

DeleteFramebuffers(Int32, Int32[])

[OpenTK.AutoGenerated(Category="2.0", EntryPoint="glDeleteFramebuffers", Version="2.0")]
public static void DeleteFramebuffers (int n, int[] framebuffers);
static member DeleteFramebuffers : int * int[] -> unit

パラメーター

n
Int32
framebuffers
Int32[]
属性

適用対象