GL.ClearBuffer メソッド
定義
重要
一部の情報は、リリース前に大きく変更される可能性があるプレリリースされた製品に関するものです。 Microsoft は、ここに記載されている情報について、明示または黙示を問わず、一切保証しません。
オーバーロード
ClearBuffer(ClearBuffer, Int32, Single)
[OpenTK.AutoGenerated(Category="3.0", EntryPoint="glClearBufferfv", Version="3.0")]
public static void ClearBuffer (OpenTK.Graphics.ES30.ClearBuffer buffer, int drawbuffer, ref float value);
static member ClearBuffer : OpenTK.Graphics.ES30.ClearBuffer * int * -> unit
パラメーター
- buffer
- ClearBuffer
- drawbuffer
- Int32
- value
- Single
- 属性
適用対象
ClearBuffer(ClearBuffer, Int32, Single*)
重要
この API は CLS 準拠ではありません。
[OpenTK.AutoGenerated(Category="3.0", EntryPoint="glClearBufferfv", Version="3.0")]
[System.CLSCompliant(false)]
public static void ClearBuffer (OpenTK.Graphics.ES30.ClearBuffer buffer, int drawbuffer, float* value);
static member ClearBuffer : OpenTK.Graphics.ES30.ClearBuffer * int * nativeptr<single> -> unit
パラメーター
- buffer
- ClearBuffer
- drawbuffer
- Int32
- value
- Single*
- 属性
適用対象
ClearBuffer(ClearBuffer, Int32, Single[])
[OpenTK.AutoGenerated(Category="3.0", EntryPoint="glClearBufferfv", Version="3.0")]
public static void ClearBuffer (OpenTK.Graphics.ES30.ClearBuffer buffer, int drawbuffer, float[] value);
static member ClearBuffer : OpenTK.Graphics.ES30.ClearBuffer * int * single[] -> unit
パラメーター
- buffer
- ClearBuffer
- drawbuffer
- Int32
- value
- Single[]
- 属性
適用対象
ClearBuffer(ClearBuffer, Int32, UInt32)
重要
この API は CLS 準拠ではありません。
[OpenTK.AutoGenerated(Category="3.0", EntryPoint="glClearBufferuiv", Version="3.0")]
[System.CLSCompliant(false)]
public static void ClearBuffer (OpenTK.Graphics.ES30.ClearBuffer buffer, int drawbuffer, ref uint value);
static member ClearBuffer : OpenTK.Graphics.ES30.ClearBuffer * int * -> unit
パラメーター
- buffer
- ClearBuffer
- drawbuffer
- Int32
- value
- UInt32
- 属性
適用対象
ClearBuffer(ClearBufferCombined, Int32, Single, Int32)
[OpenTK.AutoGenerated(Category="3.0", EntryPoint="glClearBufferfi", Version="3.0")]
public static void ClearBuffer (OpenTK.Graphics.ES30.ClearBufferCombined buffer, int drawbuffer, float depth, int stencil);
static member ClearBuffer : OpenTK.Graphics.ES30.ClearBufferCombined * int * single * int -> unit
パラメーター
- buffer
- ClearBufferCombined
- drawbuffer
- Int32
- depth
- Single
- stencil
- Int32
- 属性
適用対象
ClearBuffer(ClearBuffer, Int32, UInt32[])
重要
この API は CLS 準拠ではありません。
[OpenTK.AutoGenerated(Category="3.0", EntryPoint="glClearBufferuiv", Version="3.0")]
[System.CLSCompliant(false)]
public static void ClearBuffer (OpenTK.Graphics.ES30.ClearBuffer buffer, int drawbuffer, uint[] value);
static member ClearBuffer : OpenTK.Graphics.ES30.ClearBuffer * int * uint32[] -> unit
パラメーター
- buffer
- ClearBuffer
- drawbuffer
- Int32
- value
- UInt32[]
- 属性
適用対象
ClearBuffer(All, Int32, Single, Int32)
注意事項
Use the overload with strongly typed enumerations
[OpenTK.AutoGenerated(Category="3.0", EntryPoint="glClearBufferfi", Version="3.0")]
[System.Obsolete("Use the overload with strongly typed enumerations")]
public static void ClearBuffer (OpenTK.Graphics.ES30.All buffer, int drawbuffer, float depth, int stencil);
static member ClearBuffer : OpenTK.Graphics.ES30.All * int * single * int -> unit
パラメーター
- buffer
- All
- drawbuffer
- Int32
- depth
- Single
- stencil
- Int32
- 属性
適用対象
ClearBuffer(ClearBuffer, Int32, Int32[])
[OpenTK.AutoGenerated(Category="3.0", EntryPoint="glClearBufferiv", Version="3.0")]
public static void ClearBuffer (OpenTK.Graphics.ES30.ClearBuffer buffer, int drawbuffer, int[] value);
static member ClearBuffer : OpenTK.Graphics.ES30.ClearBuffer * int * int[] -> unit
パラメーター
- buffer
- ClearBuffer
- drawbuffer
- Int32
- value
- Int32[]
- 属性
適用対象
ClearBuffer(ClearBuffer, Int32, UInt32*)
重要
この API は CLS 準拠ではありません。
[OpenTK.AutoGenerated(Category="3.0", EntryPoint="glClearBufferuiv", Version="3.0")]
[System.CLSCompliant(false)]
public static void ClearBuffer (OpenTK.Graphics.ES30.ClearBuffer buffer, int drawbuffer, uint* value);
static member ClearBuffer : OpenTK.Graphics.ES30.ClearBuffer * int * nativeptr<uint32> -> unit
パラメーター
- buffer
- ClearBuffer
- drawbuffer
- Int32
- value
- UInt32*
- 属性
適用対象
ClearBuffer(ClearBuffer, Int32, Int32*)
重要
この API は CLS 準拠ではありません。
[OpenTK.AutoGenerated(Category="3.0", EntryPoint="glClearBufferiv", Version="3.0")]
[System.CLSCompliant(false)]
public static void ClearBuffer (OpenTK.Graphics.ES30.ClearBuffer buffer, int drawbuffer, int* value);
static member ClearBuffer : OpenTK.Graphics.ES30.ClearBuffer * int * nativeptr<int> -> unit
パラメーター
- buffer
- ClearBuffer
- drawbuffer
- Int32
- value
- Int32*
- 属性
適用対象
ClearBuffer(All, Int32, Single*)
注意事項
Use the overload with strongly typed enumerations
重要
この API は CLS 準拠ではありません。
[OpenTK.AutoGenerated(Category="3.0", EntryPoint="glClearBufferfv", Version="3.0")]
[System.CLSCompliant(false)]
[System.Obsolete("Use the overload with strongly typed enumerations")]
public static void ClearBuffer (OpenTK.Graphics.ES30.All buffer, int drawbuffer, float* value);
static member ClearBuffer : OpenTK.Graphics.ES30.All * int * nativeptr<single> -> unit
パラメーター
- buffer
- All
- drawbuffer
- Int32
- value
- Single*
- 属性
適用対象
ClearBuffer(All, Int32, UInt32[])
注意事項
Use the overload with strongly typed enumerations
重要
この API は CLS 準拠ではありません。
[OpenTK.AutoGenerated(Category="3.0", EntryPoint="glClearBufferuiv", Version="3.0")]
[System.CLSCompliant(false)]
[System.Obsolete("Use the overload with strongly typed enumerations")]
public static void ClearBuffer (OpenTK.Graphics.ES30.All buffer, int drawbuffer, uint[] value);
static member ClearBuffer : OpenTK.Graphics.ES30.All * int * uint32[] -> unit
パラメーター
- buffer
- All
- drawbuffer
- Int32
- value
- UInt32[]
- 属性
適用対象
ClearBuffer(All, Int32, UInt32*)
注意事項
Use the overload with strongly typed enumerations
重要
この API は CLS 準拠ではありません。
[OpenTK.AutoGenerated(Category="3.0", EntryPoint="glClearBufferuiv", Version="3.0")]
[System.CLSCompliant(false)]
[System.Obsolete("Use the overload with strongly typed enumerations")]
public static void ClearBuffer (OpenTK.Graphics.ES30.All buffer, int drawbuffer, uint* value);
static member ClearBuffer : OpenTK.Graphics.ES30.All * int * nativeptr<uint32> -> unit
パラメーター
- buffer
- All
- drawbuffer
- Int32
- value
- UInt32*
- 属性
適用対象
ClearBuffer(All, Int32, UInt32)
注意事項
Use the overload with strongly typed enumerations
重要
この API は CLS 準拠ではありません。
[OpenTK.AutoGenerated(Category="3.0", EntryPoint="glClearBufferuiv", Version="3.0")]
[System.CLSCompliant(false)]
[System.Obsolete("Use the overload with strongly typed enumerations")]
public static void ClearBuffer (OpenTK.Graphics.ES30.All buffer, int drawbuffer, ref uint value);
static member ClearBuffer : OpenTK.Graphics.ES30.All * int * -> unit
パラメーター
- buffer
- All
- drawbuffer
- Int32
- value
- UInt32
- 属性
適用対象
ClearBuffer(All, Int32, Single[])
注意事項
Use the overload with strongly typed enumerations
[OpenTK.AutoGenerated(Category="3.0", EntryPoint="glClearBufferfv", Version="3.0")]
[System.Obsolete("Use the overload with strongly typed enumerations")]
public static void ClearBuffer (OpenTK.Graphics.ES30.All buffer, int drawbuffer, float[] value);
static member ClearBuffer : OpenTK.Graphics.ES30.All * int * single[] -> unit
パラメーター
- buffer
- All
- drawbuffer
- Int32
- value
- Single[]
- 属性
適用対象
ClearBuffer(All, Int32, Single)
注意事項
Use the overload with strongly typed enumerations
[OpenTK.AutoGenerated(Category="3.0", EntryPoint="glClearBufferfv", Version="3.0")]
[System.Obsolete("Use the overload with strongly typed enumerations")]
public static void ClearBuffer (OpenTK.Graphics.ES30.All buffer, int drawbuffer, ref float value);
static member ClearBuffer : OpenTK.Graphics.ES30.All * int * -> unit
パラメーター
- buffer
- All
- drawbuffer
- Int32
- value
- Single
- 属性
適用対象
ClearBuffer(All, Int32, Int32[])
注意事項
Use the overload with strongly typed enumerations
[OpenTK.AutoGenerated(Category="3.0", EntryPoint="glClearBufferiv", Version="3.0")]
[System.Obsolete("Use the overload with strongly typed enumerations")]
public static void ClearBuffer (OpenTK.Graphics.ES30.All buffer, int drawbuffer, int[] value);
static member ClearBuffer : OpenTK.Graphics.ES30.All * int * int[] -> unit
パラメーター
- buffer
- All
- drawbuffer
- Int32
- value
- Int32[]
- 属性
適用対象
ClearBuffer(All, Int32, Int32*)
注意事項
Use the overload with strongly typed enumerations
重要
この API は CLS 準拠ではありません。
[OpenTK.AutoGenerated(Category="3.0", EntryPoint="glClearBufferiv", Version="3.0")]
[System.CLSCompliant(false)]
[System.Obsolete("Use the overload with strongly typed enumerations")]
public static void ClearBuffer (OpenTK.Graphics.ES30.All buffer, int drawbuffer, int* value);
static member ClearBuffer : OpenTK.Graphics.ES30.All * int * nativeptr<int> -> unit
パラメーター
- buffer
- All
- drawbuffer
- Int32
- value
- Int32*
- 属性
適用対象
ClearBuffer(All, Int32, Int32)
注意事項
Use the overload with strongly typed enumerations
[OpenTK.AutoGenerated(Category="3.0", EntryPoint="glClearBufferiv", Version="3.0")]
[System.Obsolete("Use the overload with strongly typed enumerations")]
public static void ClearBuffer (OpenTK.Graphics.ES30.All buffer, int drawbuffer, ref int value);
static member ClearBuffer : OpenTK.Graphics.ES30.All * int * -> unit
パラメーター
- buffer
- All
- drawbuffer
- Int32
- value
- Int32
- 属性
適用対象
ClearBuffer(ClearBuffer, Int32, Int32)
[OpenTK.AutoGenerated(Category="3.0", EntryPoint="glClearBufferiv", Version="3.0")]
public static void ClearBuffer (OpenTK.Graphics.ES30.ClearBuffer buffer, int drawbuffer, ref int value);
static member ClearBuffer : OpenTK.Graphics.ES30.ClearBuffer * int * -> unit
パラメーター
- buffer
- ClearBuffer
- drawbuffer
- Int32
- value
- Int32
- 属性