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GL.Ext.ProgramUniformMatrix3 メソッド

定義

オーバーロード

ProgramUniformMatrix3(Int32, Int32, Int32, Boolean, Single)
ProgramUniformMatrix3(Int32, Int32, Int32, Boolean, Single*)
ProgramUniformMatrix3(Int32, Int32, Int32, Boolean, Single[])
ProgramUniformMatrix3(UInt32, Int32, Int32, Boolean, Single)
ProgramUniformMatrix3(UInt32, Int32, Int32, Boolean, Single*)
ProgramUniformMatrix3(UInt32, Int32, Int32, Boolean, Single[])

ProgramUniformMatrix3(Int32, Int32, Int32, Boolean, Single)

[OpenTK.AutoGenerated(Category="3.0", EntryPoint="glProgramUniformMatrix3fvEXT", Version="3.0")]
public static void ProgramUniformMatrix3 (int program, int location, int count, bool transpose, ref float value);
static member ProgramUniformMatrix3 : int * int * int * bool *  -> unit

パラメーター

program
Int32
location
Int32
count
Int32
transpose
Boolean
value
Single
属性

適用対象

ProgramUniformMatrix3(Int32, Int32, Int32, Boolean, Single*)

重要

この API は CLS 準拠ではありません。

[OpenTK.AutoGenerated(Category="3.0", EntryPoint="glProgramUniformMatrix3fvEXT", Version="3.0")]
[System.CLSCompliant(false)]
public static void ProgramUniformMatrix3 (int program, int location, int count, bool transpose, float* value);
static member ProgramUniformMatrix3 : int * int * int * bool * nativeptr<single> -> unit

パラメーター

program
Int32
location
Int32
count
Int32
transpose
Boolean
value
Single*
属性

適用対象

ProgramUniformMatrix3(Int32, Int32, Int32, Boolean, Single[])

[OpenTK.AutoGenerated(Category="3.0", EntryPoint="glProgramUniformMatrix3fvEXT", Version="3.0")]
public static void ProgramUniformMatrix3 (int program, int location, int count, bool transpose, float[] value);
static member ProgramUniformMatrix3 : int * int * int * bool * single[] -> unit

パラメーター

program
Int32
location
Int32
count
Int32
transpose
Boolean
value
Single[]
属性

適用対象

ProgramUniformMatrix3(UInt32, Int32, Int32, Boolean, Single)

重要

この API は CLS 準拠ではありません。

[OpenTK.AutoGenerated(Category="3.0", EntryPoint="glProgramUniformMatrix3fvEXT", Version="3.0")]
[System.CLSCompliant(false)]
public static void ProgramUniformMatrix3 (uint program, int location, int count, bool transpose, ref float value);
static member ProgramUniformMatrix3 : uint32 * int * int * bool *  -> unit

パラメーター

program
UInt32
location
Int32
count
Int32
transpose
Boolean
value
Single
属性

適用対象

ProgramUniformMatrix3(UInt32, Int32, Int32, Boolean, Single*)

重要

この API は CLS 準拠ではありません。

[OpenTK.AutoGenerated(Category="3.0", EntryPoint="glProgramUniformMatrix3fvEXT", Version="3.0")]
[System.CLSCompliant(false)]
public static void ProgramUniformMatrix3 (uint program, int location, int count, bool transpose, float* value);
static member ProgramUniformMatrix3 : uint32 * int * int * bool * nativeptr<single> -> unit

パラメーター

program
UInt32
location
Int32
count
Int32
transpose
Boolean
value
Single*
属性

適用対象

ProgramUniformMatrix3(UInt32, Int32, Int32, Boolean, Single[])

重要

この API は CLS 準拠ではありません。

[OpenTK.AutoGenerated(Category="3.0", EntryPoint="glProgramUniformMatrix3fvEXT", Version="3.0")]
[System.CLSCompliant(false)]
public static void ProgramUniformMatrix3 (uint program, int location, int count, bool transpose, float[] value);
static member ProgramUniformMatrix3 : uint32 * int * int * bool * single[] -> unit

パラメーター

program
UInt32
location
Int32
count
Int32
transpose
Boolean
value
Single[]
属性

適用対象