次の方法で共有


GL.FlushMappedBufferRange メソッド

定義

オーバーロード

FlushMappedBufferRange(All, IntPtr, IntPtr)
古い.
FlushMappedBufferRange(BufferTarget, IntPtr, IntPtr)

FlushMappedBufferRange(All, IntPtr, IntPtr)

注意事項

Use the overload with strongly typed enumerations

[OpenTK.AutoGenerated(Category="3.0", EntryPoint="glFlushMappedBufferRange", Version="3.0")]
[System.Obsolete("Use the overload with strongly typed enumerations")]
public static void FlushMappedBufferRange (OpenTK.Graphics.ES30.All target, IntPtr offset, IntPtr length);
static member FlushMappedBufferRange : OpenTK.Graphics.ES30.All * nativeint * nativeint -> unit

パラメーター

target
All
offset
IntPtr

nativeint

length
IntPtr

nativeint

属性

適用対象

FlushMappedBufferRange(BufferTarget, IntPtr, IntPtr)

[OpenTK.AutoGenerated(Category="3.0", EntryPoint="glFlushMappedBufferRange", Version="3.0")]
public static void FlushMappedBufferRange (OpenTK.Graphics.ES30.BufferTarget target, IntPtr offset, IntPtr length);
static member FlushMappedBufferRange : OpenTK.Graphics.ES30.BufferTarget * nativeint * nativeint -> unit

パラメーター

target
BufferTarget
offset
IntPtr

nativeint

length
IntPtr

nativeint

属性

適用対象