次の方法で共有


GL.GetActiveAttrib メソッド

定義

オーバーロード

GetActiveAttrib(UInt32, UInt32, Int32, Int32*, Int32*, ActiveAttribType*, StringBuilder)
GetActiveAttrib(Int32, Int32, Int32, ActiveAttribType)
GetActiveAttrib(Int32, Int32, Int32, Int32, Int32, ActiveAttribType, StringBuilder)
GetActiveAttrib(Int32, Int32, Int32, Int32*, Int32*, ActiveAttribType*, StringBuilder)
GetActiveAttrib(Int32, Int32, Int32, Int32[], Int32[], ActiveAttribType[], StringBuilder)
GetActiveAttrib(UInt32, UInt32, Int32, Int32, Int32, ActiveAttribType, StringBuilder)
GetActiveAttrib(UInt32, UInt32, Int32, Int32[], Int32[], ActiveAttribType[], StringBuilder)

GetActiveAttrib(UInt32, UInt32, Int32, Int32*, Int32*, ActiveAttribType*, StringBuilder)

重要

この API は CLS 準拠ではありません。

[OpenTK.AutoGenerated(Category="3.0", EntryPoint="glGetActiveAttrib", Version="3.0")]
[System.CLSCompliant(false)]
public static void GetActiveAttrib (uint program, uint index, int bufsize, int* length, int* size, OpenTK.Graphics.ES30.ActiveAttribType* type, System.Text.StringBuilder name);
static member GetActiveAttrib : uint32 * uint32 * int * nativeptr<int> * nativeptr<int> * nativeptr<OpenTK.Graphics.ES30.ActiveAttribType> * System.Text.StringBuilder -> unit

パラメーター

program
UInt32
index
UInt32
bufsize
Int32
length
Int32*
size
Int32*
属性

適用対象

GetActiveAttrib(Int32, Int32, Int32, ActiveAttribType)

public static string GetActiveAttrib (int program, int index, out int size, out OpenTK.Graphics.ES30.ActiveAttribType type);
static member GetActiveAttrib : int * int *  *  -> string

パラメーター

program
Int32
index
Int32
size
Int32

戻り値

適用対象

GetActiveAttrib(Int32, Int32, Int32, Int32, Int32, ActiveAttribType, StringBuilder)

[OpenTK.AutoGenerated(Category="3.0", EntryPoint="glGetActiveAttrib", Version="3.0")]
public static void GetActiveAttrib (int program, int index, int bufsize, out int length, out int size, out OpenTK.Graphics.ES30.ActiveAttribType type, System.Text.StringBuilder name);
static member GetActiveAttrib : int * int * int *  *  *  * System.Text.StringBuilder -> unit

パラメーター

program
Int32
index
Int32
bufsize
Int32
length
Int32
size
Int32
属性

適用対象

GetActiveAttrib(Int32, Int32, Int32, Int32*, Int32*, ActiveAttribType*, StringBuilder)

重要

この API は CLS 準拠ではありません。

[OpenTK.AutoGenerated(Category="3.0", EntryPoint="glGetActiveAttrib", Version="3.0")]
[System.CLSCompliant(false)]
public static void GetActiveAttrib (int program, int index, int bufsize, int* length, int* size, OpenTK.Graphics.ES30.ActiveAttribType* type, System.Text.StringBuilder name);
static member GetActiveAttrib : int * int * int * nativeptr<int> * nativeptr<int> * nativeptr<OpenTK.Graphics.ES30.ActiveAttribType> * System.Text.StringBuilder -> unit

パラメーター

program
Int32
index
Int32
bufsize
Int32
length
Int32*
size
Int32*
属性

適用対象

GetActiveAttrib(Int32, Int32, Int32, Int32[], Int32[], ActiveAttribType[], StringBuilder)

[OpenTK.AutoGenerated(Category="3.0", EntryPoint="glGetActiveAttrib", Version="3.0")]
public static void GetActiveAttrib (int program, int index, int bufsize, int[] length, int[] size, OpenTK.Graphics.ES30.ActiveAttribType[] type, System.Text.StringBuilder name);
static member GetActiveAttrib : int * int * int * int[] * int[] * OpenTK.Graphics.ES30.ActiveAttribType[] * System.Text.StringBuilder -> unit

パラメーター

program
Int32
index
Int32
bufsize
Int32
length
Int32[]
size
Int32[]
属性

適用対象

GetActiveAttrib(UInt32, UInt32, Int32, Int32, Int32, ActiveAttribType, StringBuilder)

重要

この API は CLS 準拠ではありません。

[OpenTK.AutoGenerated(Category="3.0", EntryPoint="glGetActiveAttrib", Version="3.0")]
[System.CLSCompliant(false)]
public static void GetActiveAttrib (uint program, uint index, int bufsize, out int length, out int size, out OpenTK.Graphics.ES30.ActiveAttribType type, System.Text.StringBuilder name);
static member GetActiveAttrib : uint32 * uint32 * int *  *  *  * System.Text.StringBuilder -> unit

パラメーター

program
UInt32
index
UInt32
bufsize
Int32
length
Int32
size
Int32
属性

適用対象

GetActiveAttrib(UInt32, UInt32, Int32, Int32[], Int32[], ActiveAttribType[], StringBuilder)

重要

この API は CLS 準拠ではありません。

[OpenTK.AutoGenerated(Category="3.0", EntryPoint="glGetActiveAttrib", Version="3.0")]
[System.CLSCompliant(false)]
public static void GetActiveAttrib (uint program, uint index, int bufsize, int[] length, int[] size, OpenTK.Graphics.ES30.ActiveAttribType[] type, System.Text.StringBuilder name);
static member GetActiveAttrib : uint32 * uint32 * int * int[] * int[] * OpenTK.Graphics.ES30.ActiveAttribType[] * System.Text.StringBuilder -> unit

パラメーター

program
UInt32
index
UInt32
bufsize
Int32
length
Int32[]
size
Int32[]
属性

適用対象