次の方法で共有


GL.GetUniform メソッド

定義

オーバーロード

GetUniform(UInt32, Int32, UInt32[])
GetUniform(UInt32, Int32, UInt32*)
GetUniform(UInt32, Int32, Single[])
GetUniform(UInt32, Int32, Single*)
GetUniform(UInt32, Int32, Single)
GetUniform(UInt32, Int32, Int32[])
GetUniform(UInt32, Int32, Int32*)
GetUniform(UInt32, Int32, UInt32)
GetUniform(Int32, Int32, Single[])
GetUniform(Int32, Int32, Single*)
GetUniform(Int32, Int32, Single)
GetUniform(Int32, Int32, Int32[])
GetUniform(Int32, Int32, Int32*)
GetUniform(Int32, Int32, Int32)
GetUniform(UInt32, Int32, Int32)

GetUniform(UInt32, Int32, UInt32[])

重要

この API は CLS 準拠ではありません。

[OpenTK.AutoGenerated(Category="3.0", EntryPoint="glGetUniformuiv", Version="3.0")]
[System.CLSCompliant(false)]
public static void GetUniform (uint program, int location, uint[] params);
static member GetUniform : uint32 * int * uint32[] -> unit

パラメーター

program
UInt32
location
Int32
params
UInt32[]
属性

適用対象

GetUniform(UInt32, Int32, UInt32*)

重要

この API は CLS 準拠ではありません。

[OpenTK.AutoGenerated(Category="3.0", EntryPoint="glGetUniformuiv", Version="3.0")]
[System.CLSCompliant(false)]
public static void GetUniform (uint program, int location, uint* params);
static member GetUniform : uint32 * int * nativeptr<uint32> -> unit

パラメーター

program
UInt32
location
Int32
params
UInt32*
属性

適用対象

GetUniform(UInt32, Int32, Single[])

重要

この API は CLS 準拠ではありません。

[OpenTK.AutoGenerated(Category="3.0", EntryPoint="glGetUniformfv", Version="3.0")]
[System.CLSCompliant(false)]
public static void GetUniform (uint program, int location, float[] params);
static member GetUniform : uint32 * int * single[] -> unit

パラメーター

program
UInt32
location
Int32
params
Single[]
属性

適用対象

GetUniform(UInt32, Int32, Single*)

重要

この API は CLS 準拠ではありません。

[OpenTK.AutoGenerated(Category="3.0", EntryPoint="glGetUniformfv", Version="3.0")]
[System.CLSCompliant(false)]
public static void GetUniform (uint program, int location, float* params);
static member GetUniform : uint32 * int * nativeptr<single> -> unit

パラメーター

program
UInt32
location
Int32
params
Single*
属性

適用対象

GetUniform(UInt32, Int32, Single)

重要

この API は CLS 準拠ではありません。

[OpenTK.AutoGenerated(Category="3.0", EntryPoint="glGetUniformfv", Version="3.0")]
[System.CLSCompliant(false)]
public static void GetUniform (uint program, int location, out float params);
static member GetUniform : uint32 * int *  -> unit

パラメーター

program
UInt32
location
Int32
params
Single
属性

適用対象

GetUniform(UInt32, Int32, Int32[])

重要

この API は CLS 準拠ではありません。

[OpenTK.AutoGenerated(Category="3.0", EntryPoint="glGetUniformiv", Version="3.0")]
[System.CLSCompliant(false)]
public static void GetUniform (uint program, int location, int[] params);
static member GetUniform : uint32 * int * int[] -> unit

パラメーター

program
UInt32
location
Int32
params
Int32[]
属性

適用対象

GetUniform(UInt32, Int32, Int32*)

重要

この API は CLS 準拠ではありません。

[OpenTK.AutoGenerated(Category="3.0", EntryPoint="glGetUniformiv", Version="3.0")]
[System.CLSCompliant(false)]
public static void GetUniform (uint program, int location, int* params);
static member GetUniform : uint32 * int * nativeptr<int> -> unit

パラメーター

program
UInt32
location
Int32
params
Int32*
属性

適用対象

GetUniform(UInt32, Int32, UInt32)

重要

この API は CLS 準拠ではありません。

[OpenTK.AutoGenerated(Category="3.0", EntryPoint="glGetUniformuiv", Version="3.0")]
[System.CLSCompliant(false)]
public static void GetUniform (uint program, int location, out uint params);
static member GetUniform : uint32 * int *  -> unit

パラメーター

program
UInt32
location
Int32
params
UInt32
属性

適用対象

GetUniform(Int32, Int32, Single[])

[OpenTK.AutoGenerated(Category="3.0", EntryPoint="glGetUniformfv", Version="3.0")]
public static void GetUniform (int program, int location, float[] params);
static member GetUniform : int * int * single[] -> unit

パラメーター

program
Int32
location
Int32
params
Single[]
属性

適用対象

GetUniform(Int32, Int32, Single*)

重要

この API は CLS 準拠ではありません。

[OpenTK.AutoGenerated(Category="3.0", EntryPoint="glGetUniformfv", Version="3.0")]
[System.CLSCompliant(false)]
public static void GetUniform (int program, int location, float* params);
static member GetUniform : int * int * nativeptr<single> -> unit

パラメーター

program
Int32
location
Int32
params
Single*
属性

適用対象

GetUniform(Int32, Int32, Single)

[OpenTK.AutoGenerated(Category="3.0", EntryPoint="glGetUniformfv", Version="3.0")]
public static void GetUniform (int program, int location, out float params);
static member GetUniform : int * int *  -> unit

パラメーター

program
Int32
location
Int32
params
Single
属性

適用対象

GetUniform(Int32, Int32, Int32[])

[OpenTK.AutoGenerated(Category="3.0", EntryPoint="glGetUniformiv", Version="3.0")]
public static void GetUniform (int program, int location, int[] params);
static member GetUniform : int * int * int[] -> unit

パラメーター

program
Int32
location
Int32
params
Int32[]
属性

適用対象

GetUniform(Int32, Int32, Int32*)

重要

この API は CLS 準拠ではありません。

[OpenTK.AutoGenerated(Category="3.0", EntryPoint="glGetUniformiv", Version="3.0")]
[System.CLSCompliant(false)]
public static void GetUniform (int program, int location, int* params);
static member GetUniform : int * int * nativeptr<int> -> unit

パラメーター

program
Int32
location
Int32
params
Int32*
属性

適用対象

GetUniform(Int32, Int32, Int32)

[OpenTK.AutoGenerated(Category="3.0", EntryPoint="glGetUniformiv", Version="3.0")]
public static void GetUniform (int program, int location, out int params);
static member GetUniform : int * int *  -> unit

パラメーター

program
Int32
location
Int32
params
Int32
属性

適用対象

GetUniform(UInt32, Int32, Int32)

重要

この API は CLS 準拠ではありません。

[OpenTK.AutoGenerated(Category="3.0", EntryPoint="glGetUniformiv", Version="3.0")]
[System.CLSCompliant(false)]
public static void GetUniform (uint program, int location, out int params);
static member GetUniform : uint32 * int *  -> unit

パラメーター

program
UInt32
location
Int32
params
Int32
属性

適用対象