GL.TexSubImage3D メソッド
定義
重要
一部の情報は、リリース前に大きく変更される可能性があるプレリリースされた製品に関するものです。 Microsoft は、ここに記載されている情報について、明示または黙示を問わず、一切保証しません。
オーバーロード
TexSubImage3D(All, Int32, Int32, Int32, Int32, Int32, Int32, Int32, All, All, IntPtr)
注意事項
Use the overload with strongly typed enumerations
[OpenTK.AutoGenerated(Category="3.0", EntryPoint="glTexSubImage3D", Version="3.0")]
[System.Obsolete("Use the overload with strongly typed enumerations")]
public static void TexSubImage3D (OpenTK.Graphics.ES30.All target, int level, int xoffset, int yoffset, int zoffset, int width, int height, int depth, OpenTK.Graphics.ES30.All format, OpenTK.Graphics.ES30.All type, IntPtr pixels);
static member TexSubImage3D : OpenTK.Graphics.ES30.All * int * int * int * int * int * int * int * OpenTK.Graphics.ES30.All * OpenTK.Graphics.ES30.All * nativeint -> unit
パラメーター
- target
- All
- level
- Int32
- xoffset
- Int32
- yoffset
- Int32
- zoffset
- Int32
- width
- Int32
- height
- Int32
- depth
- Int32
- format
- All
- type
- All
- pixels
-
IntPtr
nativeint
- 属性
適用対象
TexSubImage3D(TextureTarget3D, Int32, Int32, Int32, Int32, Int32, Int32, Int32, PixelFormat, PixelType, IntPtr)
[OpenTK.AutoGenerated(Category="3.0", EntryPoint="glTexSubImage3D", Version="3.0")]
public static void TexSubImage3D (OpenTK.Graphics.ES30.TextureTarget3D target, int level, int xoffset, int yoffset, int zoffset, int width, int height, int depth, OpenTK.Graphics.ES30.PixelFormat format, OpenTK.Graphics.ES30.PixelType type, IntPtr pixels);
static member TexSubImage3D : OpenTK.Graphics.ES30.TextureTarget3D * int * int * int * int * int * int * int * OpenTK.Graphics.ES30.PixelFormat * OpenTK.Graphics.ES30.PixelType * nativeint -> unit
パラメーター
- target
- TextureTarget3D
- level
- Int32
- xoffset
- Int32
- yoffset
- Int32
- zoffset
- Int32
- width
- Int32
- height
- Int32
- depth
- Int32
- format
- PixelFormat
- type
- PixelType
- pixels
-
IntPtr
nativeint
- 属性
適用対象
TexSubImage3D<T10>(TextureTarget3D, Int32, Int32, Int32, Int32, Int32, Int32, Int32, PixelFormat, PixelType, T10[])
[OpenTK.AutoGenerated(Category="3.0", EntryPoint="glTexSubImage3D", Version="3.0")]
public static void TexSubImage3D<T10> (OpenTK.Graphics.ES30.TextureTarget3D target, int level, int xoffset, int yoffset, int zoffset, int width, int height, int depth, OpenTK.Graphics.ES30.PixelFormat format, OpenTK.Graphics.ES30.PixelType type, T10[] pixels) where T10 : struct;
static member TexSubImage3D : OpenTK.Graphics.ES30.TextureTarget3D * int * int * int * int * int * int * int * OpenTK.Graphics.ES30.PixelFormat * OpenTK.Graphics.ES30.PixelType * 'T10[] -> unit (requires 'T10 : struct)
型パラメーター
- T10
パラメーター
- target
- TextureTarget3D
- level
- Int32
- xoffset
- Int32
- yoffset
- Int32
- zoffset
- Int32
- width
- Int32
- height
- Int32
- depth
- Int32
- format
- PixelFormat
- type
- PixelType
- pixels
- T10[]
- 属性
適用対象
TexSubImage3D<T10>(TextureTarget3D, Int32, Int32, Int32, Int32, Int32, Int32, Int32, PixelFormat, PixelType, T10[,,])
[OpenTK.AutoGenerated(Category="3.0", EntryPoint="glTexSubImage3D", Version="3.0")]
public static void TexSubImage3D<T10> (OpenTK.Graphics.ES30.TextureTarget3D target, int level, int xoffset, int yoffset, int zoffset, int width, int height, int depth, OpenTK.Graphics.ES30.PixelFormat format, OpenTK.Graphics.ES30.PixelType type, T10[,,] pixels) where T10 : struct;
static member TexSubImage3D : OpenTK.Graphics.ES30.TextureTarget3D * int * int * int * int * int * int * int * OpenTK.Graphics.ES30.PixelFormat * OpenTK.Graphics.ES30.PixelType * 'T10[,,] -> unit (requires 'T10 : struct)
型パラメーター
- T10
パラメーター
- target
- TextureTarget3D
- level
- Int32
- xoffset
- Int32
- yoffset
- Int32
- zoffset
- Int32
- width
- Int32
- height
- Int32
- depth
- Int32
- format
- PixelFormat
- type
- PixelType
- pixels
- T10[,,]
- 属性
適用対象
TexSubImage3D<T10>(TextureTarget3D, Int32, Int32, Int32, Int32, Int32, Int32, Int32, PixelFormat, PixelType, T10)
[OpenTK.AutoGenerated(Category="3.0", EntryPoint="glTexSubImage3D", Version="3.0")]
public static void TexSubImage3D<T10> (OpenTK.Graphics.ES30.TextureTarget3D target, int level, int xoffset, int yoffset, int zoffset, int width, int height, int depth, OpenTK.Graphics.ES30.PixelFormat format, OpenTK.Graphics.ES30.PixelType type, out T10 pixels) where T10 : struct;
static member TexSubImage3D : OpenTK.Graphics.ES30.TextureTarget3D * int * int * int * int * int * int * int * OpenTK.Graphics.ES30.PixelFormat * OpenTK.Graphics.ES30.PixelType * -> unit (requires 'T10 : struct)
型パラメーター
- T10
パラメーター
- target
- TextureTarget3D
- level
- Int32
- xoffset
- Int32
- yoffset
- Int32
- zoffset
- Int32
- width
- Int32
- height
- Int32
- depth
- Int32
- format
- PixelFormat
- type
- PixelType
- pixels
- T10
- 属性
適用対象
TexSubImage3D<T10>(TextureTarget3D, Int32, Int32, Int32, Int32, Int32, Int32, Int32, PixelFormat, PixelType, T10[,])
[OpenTK.AutoGenerated(Category="3.0", EntryPoint="glTexSubImage3D", Version="3.0")]
public static void TexSubImage3D<T10> (OpenTK.Graphics.ES30.TextureTarget3D target, int level, int xoffset, int yoffset, int zoffset, int width, int height, int depth, OpenTK.Graphics.ES30.PixelFormat format, OpenTK.Graphics.ES30.PixelType type, T10[,] pixels) where T10 : struct;
static member TexSubImage3D : OpenTK.Graphics.ES30.TextureTarget3D * int * int * int * int * int * int * int * OpenTK.Graphics.ES30.PixelFormat * OpenTK.Graphics.ES30.PixelType * 'T10[,] -> unit (requires 'T10 : struct)
型パラメーター
- T10
パラメーター
- target
- TextureTarget3D
- level
- Int32
- xoffset
- Int32
- yoffset
- Int32
- zoffset
- Int32
- width
- Int32
- height
- Int32
- depth
- Int32
- format
- PixelFormat
- type
- PixelType
- pixels
- T10[,]
- 属性
適用対象
TexSubImage3D<T10>(All, Int32, Int32, Int32, Int32, Int32, Int32, Int32, All, All, T10[,])
注意事項
Use the overload with strongly typed enumerations
[OpenTK.AutoGenerated(Category="3.0", EntryPoint="glTexSubImage3D", Version="3.0")]
[System.Obsolete("Use the overload with strongly typed enumerations")]
public static void TexSubImage3D<T10> (OpenTK.Graphics.ES30.All target, int level, int xoffset, int yoffset, int zoffset, int width, int height, int depth, OpenTK.Graphics.ES30.All format, OpenTK.Graphics.ES30.All type, T10[,] pixels) where T10 : struct;
static member TexSubImage3D : OpenTK.Graphics.ES30.All * int * int * int * int * int * int * int * OpenTK.Graphics.ES30.All * OpenTK.Graphics.ES30.All * 'T10[,] -> unit (requires 'T10 : struct)
型パラメーター
- T10
パラメーター
- target
- All
- level
- Int32
- xoffset
- Int32
- yoffset
- Int32
- zoffset
- Int32
- width
- Int32
- height
- Int32
- depth
- Int32
- format
- All
- type
- All
- pixels
- T10[,]
- 属性
適用対象
TexSubImage3D<T10>(All, Int32, Int32, Int32, Int32, Int32, Int32, Int32, All, All, T10[,,])
注意事項
Use the overload with strongly typed enumerations
[OpenTK.AutoGenerated(Category="3.0", EntryPoint="glTexSubImage3D", Version="3.0")]
[System.Obsolete("Use the overload with strongly typed enumerations")]
public static void TexSubImage3D<T10> (OpenTK.Graphics.ES30.All target, int level, int xoffset, int yoffset, int zoffset, int width, int height, int depth, OpenTK.Graphics.ES30.All format, OpenTK.Graphics.ES30.All type, T10[,,] pixels) where T10 : struct;
static member TexSubImage3D : OpenTK.Graphics.ES30.All * int * int * int * int * int * int * int * OpenTK.Graphics.ES30.All * OpenTK.Graphics.ES30.All * 'T10[,,] -> unit (requires 'T10 : struct)
型パラメーター
- T10
パラメーター
- target
- All
- level
- Int32
- xoffset
- Int32
- yoffset
- Int32
- zoffset
- Int32
- width
- Int32
- height
- Int32
- depth
- Int32
- format
- All
- type
- All
- pixels
- T10[,,]
- 属性
適用対象
TexSubImage3D<T10>(All, Int32, Int32, Int32, Int32, Int32, Int32, Int32, All, All, T10)
注意事項
Use the overload with strongly typed enumerations
[OpenTK.AutoGenerated(Category="3.0", EntryPoint="glTexSubImage3D", Version="3.0")]
[System.Obsolete("Use the overload with strongly typed enumerations")]
public static void TexSubImage3D<T10> (OpenTK.Graphics.ES30.All target, int level, int xoffset, int yoffset, int zoffset, int width, int height, int depth, OpenTK.Graphics.ES30.All format, OpenTK.Graphics.ES30.All type, out T10 pixels) where T10 : struct;
static member TexSubImage3D : OpenTK.Graphics.ES30.All * int * int * int * int * int * int * int * OpenTK.Graphics.ES30.All * OpenTK.Graphics.ES30.All * -> unit (requires 'T10 : struct)
型パラメーター
- T10
パラメーター
- target
- All
- level
- Int32
- xoffset
- Int32
- yoffset
- Int32
- zoffset
- Int32
- width
- Int32
- height
- Int32
- depth
- Int32
- format
- All
- type
- All
- pixels
- T10
- 属性
適用対象
TexSubImage3D<T10>(All, Int32, Int32, Int32, Int32, Int32, Int32, Int32, All, All, T10[])
注意事項
Use the overload with strongly typed enumerations
[OpenTK.AutoGenerated(Category="3.0", EntryPoint="glTexSubImage3D", Version="3.0")]
[System.Obsolete("Use the overload with strongly typed enumerations")]
public static void TexSubImage3D<T10> (OpenTK.Graphics.ES30.All target, int level, int xoffset, int yoffset, int zoffset, int width, int height, int depth, OpenTK.Graphics.ES30.All format, OpenTK.Graphics.ES30.All type, T10[] pixels) where T10 : struct;
static member TexSubImage3D : OpenTK.Graphics.ES30.All * int * int * int * int * int * int * int * OpenTK.Graphics.ES30.All * OpenTK.Graphics.ES30.All * 'T10[] -> unit (requires 'T10 : struct)
型パラメーター
- T10
パラメーター
- target
- All
- level
- Int32
- xoffset
- Int32
- yoffset
- Int32
- zoffset
- Int32
- width
- Int32
- height
- Int32
- depth
- Int32
- format
- All
- type
- All
- pixels
- T10[]
- 属性