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Authorization コンストラクター

定義

Authorization クラスの新しいインスタンスを作成します。

オーバーロード

Authorization(String)

指定した承認メッセージを使用して、Authorization クラスの新しいインスタンスを作成します。

Authorization(String, Boolean)

指定した承認メッセージおよび完了ステータスを使用して、Authorization クラスの新しいインスタンスを作成します。

Authorization(String, Boolean, String)

Authorization クラスの新しいインスタンスを、指定した承認メッセージ、完了ステータス、接続グループ識別子を使用して作成します。

Authorization(String)

ソース:
Authorization.cs
ソース:
Authorization.cs
ソース:
Authorization.cs

指定した承認メッセージを使用して、Authorization クラスの新しいインスタンスを作成します。

public:
 Authorization(System::String ^ token);
public Authorization (string? token);
public Authorization (string token);
new System.Net.Authorization : string -> System.Net.Authorization
Public Sub New (token As String)

パラメーター

token
String

サーバーで予期される暗号化された承認メッセージ。

次のコード例は、 オブジェクトを作成する方法を Authorization 示しています。 完全な例については、 クラスを AuthenticationManager 参照してください。

// Authenticate is the core method for this custom authentication.
// When an internet resource requests authentication, the WebRequest::GetResponse
// method calls the AuthenticationManager::Authenticate method. This method, in
// turn, calls the Authenticate method on each of the registered authentication
// modules, in the order they were registered. When the authentication is
// complete an Authorization object is returned to the WebRequest, as
// shown by this routine's retun type.
virtual Authorization^ Authenticate( String^ challenge, WebRequest^ request, ICredentials^ credentials )
{
   Encoding^ ASCII = Encoding::ASCII;
   
   // Get the username and password from the credentials
   NetworkCredential^ MyCreds = credentials->GetCredential( request->RequestUri, "Basic" );
   if ( PreAuthenticate( request, credentials ) == nullptr )
         Console::WriteLine( "\n Pre-authentication is not allowed." );
   else
         Console::WriteLine( "\n Pre-authentication is allowed." );

   
   // Verify that the challenge satisfies the authorization requirements.
   bool challengeOk = checkChallenge( challenge, MyCreds->Domain );
   if (  !challengeOk )
         return nullptr;

   
   // Create the encrypted string according to the Basic authentication format as
   // follows:
   // a)Concatenate username and password separated by colon;
   // b)Apply ASCII encoding to obtain a stream of bytes;
   // c)Apply Base64 Encoding to this array of bytes to obtain the encoded
   // authorization.
   String^ BasicEncrypt = String::Concat( MyCreds->UserName, ":", MyCreds->Password );
   String^ BasicToken = String::Concat( "Basic ", Convert::ToBase64String( ASCII->GetBytes( BasicEncrypt ) ) );
   
   // Create an Authorization object using the above encoded authorization.
   Authorization^ resourceAuthorization = gcnew Authorization( BasicToken );
   
   // Get the Message property which contains the authorization string that the
   // client returns to the server when accessing protected resources
   Console::WriteLine( "\n Authorization Message: {0}", resourceAuthorization->Message );
   
   // Get the Complete property which is set to true when the authentication process
   // between the client and the server is finished.
   Console::WriteLine( "\n Authorization Complete: {0}", resourceAuthorization->Complete );
   
   Console::WriteLine( "\n Authorization ConnectionGroupId: {0}", resourceAuthorization->ConnectionGroupId );
   return resourceAuthorization;
}
// Authenticate is the core method for this custom authentication.
// When an Internet resource requests authentication, the WebRequest.GetResponse
// method calls the AuthenticationManager.Authenticate method. This method, in
// turn, calls the Authenticate method on each of the registered authentication
// modules, in the order in which they were registered. When the authentication is
// complete an Authorization object is returned to the WebRequest.
public Authorization Authenticate(String challenge, WebRequest request, ICredentials credentials)
{
  Encoding ASCII = Encoding.ASCII;

  // Get the username and password from the credentials
  NetworkCredential myCreds = credentials.GetCredential(request.RequestUri, "Basic");

  if (PreAuthenticate(request, credentials) == null)
    Console.WriteLine("\n Pre-authentication is not allowed.");
  else
    Console.WriteLine("\n Pre-authentication is allowed.");

  // Verify that the challenge satisfies the authorization requirements.
  bool challengeOk = CheckChallenge(challenge, myCreds.Domain);

  if (!challengeOk)
    return null;

  // Create the encrypted string according to the Basic authentication format as
  // follows:
  // a)Concatenate the username and password separated by colon;
  // b)Apply ASCII encoding to obtain a stream of bytes;
  // c)Apply Base64 encoding to this array of bytes to obtain the encoded
  // authorization.
  string basicEncrypt = myCreds.UserName + ":" + myCreds.Password;

  string basicToken = "Basic " + Convert.ToBase64String(ASCII.GetBytes(basicEncrypt));

  // Create an Authorization object using the encoded authorization above.
  Authorization resourceAuthorization = new Authorization(basicToken);

  // Get the Message property, which contains the authorization string that the
  // client returns to the server when accessing protected resources.
  Console.WriteLine("\n Authorization Message:{0}",resourceAuthorization.Message);

  // Get the Complete property, which is set to true when the authentication process
  // between the client and the server is finished.
  Console.WriteLine("\n Authorization Complete:{0}",resourceAuthorization.Complete);

  Console.WriteLine("\n Authorization ConnectionGroupId:{0}",resourceAuthorization.ConnectionGroupId);

  return resourceAuthorization;
}
  ' Authenticate is the core method for this custom authentication.
  ' When an Internet resource requests authentication, the WebRequest.GetResponse 
  ' method calls the AuthenticationManager.Authenticate method. This method, in 
  ' turn, calls the Authenticate method on each of the registered authentication
  ' modules, in the order in which they were registered. When the authentication is 
  ' complete an Authorization object is returned to the WebRequest.
  Public Function Authenticate(ByVal challenge As String, ByVal request As WebRequest, ByVal credentials As ICredentials) As Authorization _
      Implements IAuthenticationModule.Authenticate


    Dim ASCII As Encoding = Encoding.ASCII

    ' Get the username and password from the credentials
    Dim MyCreds As NetworkCredential = credentials.GetCredential(request.RequestUri, "Basic")

    If PreAuthenticate(request, credentials) Is Nothing Then
      Console.WriteLine(ControlChars.Lf + " Pre-authentication is not allowed.")
    Else
      Console.WriteLine(ControlChars.Lf + " Pre-authentication is allowed.")
    End If
    ' Verify that the challenge satisfies the authorization requirements.
    Dim challengeOk As Boolean = checkChallenge(challenge, MyCreds.Domain)

    If Not challengeOk Then
      Return Nothing
    End If

    ' Create the encrypted string according to the Basic authentication format as
    ' follows:
    ' a)Concatenate the username and password separated by colon;
    ' b)Apply ASCII encoding to obtain a stream of bytes;
    ' c)Apply Base64 encoding to this array of bytes to obtain the encoded 
    ' authorization.
    Dim BasicEncrypt As String = MyCreds.UserName + ":" + MyCreds.Password

    Dim BasicToken As String = "Basic " + Convert.ToBase64String(ASCII.GetBytes(BasicEncrypt))

    ' Create an Authorization object using the encoded authorization above.
    Dim resourceAuthorization As New Authorization(BasicToken)

    ' Get the Message property, which contains the authorization string that the 
    ' client returns to the server when accessing protected resources.
    Console.WriteLine(ControlChars.Lf + " Authorization Message:{0}", resourceAuthorization.Message)

    ' Get the Complete property, which is set to true when the authentication process 
    ' between the client and the server is finished.
    Console.WriteLine(ControlChars.Lf + " Authorization Complete:{0}", resourceAuthorization.Complete)

    Console.WriteLine(ControlChars.Lf + " Authorization ConnectionGroupId:{0}", resourceAuthorization.ConnectionGroupId)


    Return resourceAuthorization
  End Function 'Authenticate
End Class

注釈

インスタンスはAuthorization、 プロパティを にMessage設定し、 プロパティを Completetoken設定してtrue作成されます。

適用対象

Authorization(String, Boolean)

ソース:
Authorization.cs
ソース:
Authorization.cs
ソース:
Authorization.cs

指定した承認メッセージおよび完了ステータスを使用して、Authorization クラスの新しいインスタンスを作成します。

public:
 Authorization(System::String ^ token, bool finished);
public Authorization (string? token, bool finished);
public Authorization (string token, bool finished);
new System.Net.Authorization : string * bool -> System.Net.Authorization
Public Sub New (token As String, finished As Boolean)

パラメーター

token
String

サーバーで予期される暗号化された承認メッセージ。

finished
Boolean

承認試行の完了ステータス。 承認試行が完了した場合は true、それ以外の場合は false です。

次のコード例では、指定した承認メッセージと完了状態を Authorization 持つ クラスの新しいインスタンスを作成します。

virtual Authorization^ Authenticate( String^ challenge, WebRequest^ request, ICredentials^ credentials )
{
   try
   {
      String^ message;

      // Check if Challenge String* was raised by a site which requires 'CloneBasic' authentication.
      if ( (challenge == nullptr) || ( !challenge->StartsWith( "CloneBasic" )) )
               return nullptr;
      NetworkCredential^ myCredentials;
      if ( dynamic_cast<CredentialCache^>(credentials) == nullptr )
      {
         myCredentials = credentials->GetCredential( request->RequestUri, "CloneBasic" );
         if ( myCredentials == nullptr )
                     return nullptr;
      }
      else
               myCredentials = dynamic_cast<NetworkCredential^>(credentials);

      // Message encryption scheme :
      //   a)Concatenate username and password seperated by space;
      //   b)Apply ASCII encoding to obtain a stream of bytes;
      //   c)Apply Base64 Encoding to this array of bytes to obtain our encoded authorization message.
      message = String::Concat( myCredentials->UserName, " ", myCredentials->Password );

      // Apply AsciiEncoding to 'message' String* to obtain it as an array of bytes.
      Encoding^ ascii = Encoding::ASCII;
      array<Byte>^byteArray = gcnew array<Byte>(ascii->GetByteCount( message ));
      byteArray = ascii->GetBytes( message );

      // Performing Base64 transformation.
      message = Convert::ToBase64String( byteArray );
      Authorization^ myAuthorization = gcnew Authorization( String::Concat( "CloneBasic ", message, true ) );
      array<String^>^protectionRealm = gcnew array<String^>(1);
      protectionRealm[ 0 ] = request->RequestUri->AbsolutePath;
      myAuthorization->ProtectionRealm = protectionRealm;
      return myAuthorization;
   }
   catch ( Exception^ e ) 
   {
      Console::WriteLine( "The following exception was raised in Authenticate method: {0}", e->Message );
      return nullptr;
   }
}
public Authorization Authenticate( string challenge,WebRequest request,ICredentials credentials)
{
    try
    {
        string message;
        // Check if Challenge string was raised by a site which requires 'CloneBasic' authentication.
        if ((challenge == null) || (!challenge.StartsWith("CloneBasic")))
            return null;
        NetworkCredential myCredentials;
        if (credentials is CredentialCache)
        {
            myCredentials = credentials.GetCredential(request.RequestUri,"CloneBasic");
            if (myCredentials == null)
                return null;
        }
        else
        {
            myCredentials = (NetworkCredential)credentials;
        }
        // Message encryption scheme :
        //   a)Concatenate username and password seperated by space;
        //   b)Apply ASCII encoding to obtain a stream of bytes;
        //   c)Apply Base64 Encoding to this array of bytes to obtain our encoded authorization message.

        message = myCredentials.UserName + " " + myCredentials.Password;
        // Apply AsciiEncoding to 'message' string to obtain it as an array of bytes.
        Encoding ascii = Encoding.ASCII;
        byte[] byteArray = new byte[ascii.GetByteCount(message)];
        byteArray = ascii.GetBytes(message);

        // Performing Base64 transformation.
        message = Convert.ToBase64String(byteArray);
        Authorization myAuthorization = new Authorization("CloneBasic " + message,true);
        string[] protectionRealm = new string[]{request.RequestUri.AbsolutePath};
        myAuthorization.ProtectionRealm = protectionRealm;

        return myAuthorization;
    }
    catch(Exception e)
    {
        Console.WriteLine("The following exception was raised in Authenticate method:{0}",e.Message);
        return null;
    }
  }
Function Authenticate(ByVal challenge As String, ByVal request As WebRequest, ByVal credentials As ICredentials) As Authorization Implements IAuthenticationModule.Authenticate
    Try
        Dim message As String
        ' Check if Challenge string was raised by a site which requires 'CloneBasic' authentication.
        If challenge Is Nothing Or Not challenge.StartsWith("CloneBasic") Then
            Return Nothing
        End If
        Dim myCredentials As NetworkCredential
        If TypeOf credentials Is CredentialCache Then
            myCredentials = credentials.GetCredential(request.RequestUri, "CloneBasic")
            If myCredentials Is Nothing Then
                Return Nothing
            End If
        Else
            myCredentials = CType(credentials, NetworkCredential)
        End If
        ' Message encryption scheme : 
        ' a)Concatenate username and password seperated by space
        ' b)Apply ASCII encoding to obtain a stream of bytes
        ' c)Apply Base64 Encoding to this array of bytes to obtain our encoded authorization message
        message = myCredentials.UserName + " " + myCredentials.Password
        ' Apply AsciiEncoding to 'message' string to obtain it as an array of bytes.
        Dim ascii As Encoding = Encoding.ASCII
        Dim byteArray(ascii.GetByteCount(message)) As Byte
        byteArray = ascii.GetBytes(message)

        ' Performing Base64 transformation.
        message = Convert.ToBase64String(byteArray)
        Dim myAuthorization As New Authorization("CloneBasic " + message, True)
        Dim protectionRealm() As String = {request.RequestUri.AbsolutePath}
        myAuthorization.ProtectionRealm = protectionRealm

        Return myAuthorization
    Catch e As Exception
        Console.WriteLine("The following exception was raised in Authenticate method:{0}", e.Message)
        Return Nothing
    End Try
End Function 'Authenticate

注釈

インスタンスはAuthorization、 プロパティを にMessage設定し、 プロパティを Completetoken設定してfinished作成されます。

適用対象

Authorization(String, Boolean, String)

ソース:
Authorization.cs
ソース:
Authorization.cs
ソース:
Authorization.cs

Authorization クラスの新しいインスタンスを、指定した承認メッセージ、完了ステータス、接続グループ識別子を使用して作成します。

public:
 Authorization(System::String ^ token, bool finished, System::String ^ connectionGroupId);
public Authorization (string? token, bool finished, string? connectionGroupId);
public Authorization (string token, bool finished, string connectionGroupId);
new System.Net.Authorization : string * bool * string -> System.Net.Authorization
Public Sub New (token As String, finished As Boolean, connectionGroupId As String)

パラメーター

token
String

サーバーで予期される暗号化された承認メッセージ。

finished
Boolean

承認試行の完了ステータス。 承認試行が完了した場合は true、それ以外の場合は false です。

connectionGroupId
String

この承認方式のみにバインドされるプライベート クライアント サーバー接続を作成するために使用できる一意識別子。

次のコード例では、指定した承認メッセージ、完了状態、接続グループ識別子を使用して、 クラスの Authorization 新しいインスタンスを作成します。

virtual Authorization^ Authenticate( String^ challenge, WebRequest^ request, ICredentials^ credentials )
{
   try
   {
      String^ message;

      // Check if Challenge String* was raised by a site which requires CloneBasic authentication.
      if ( (challenge == nullptr) || ( !challenge->StartsWith( "CloneBasic" )) )
               return nullptr;
      NetworkCredential^ myCredentials;
      if ( dynamic_cast<CredentialCache^>(credentials) == nullptr )
      {
         myCredentials = credentials->GetCredential( request->RequestUri, "CloneBasic" );
         if ( myCredentials == nullptr )
                     return nullptr;
      }
      else
               myCredentials = dynamic_cast<NetworkCredential^>(credentials);

      // Message encryption scheme :
      // a)Concatenate username and password seperated by space;
      // b)Apply ASCII encoding to obtain a stream of bytes;
      // c)Apply Base64 Encoding to this array of bytes to obtain our encoded authorization message.
      message = String::Concat( myCredentials->UserName, " ", myCredentials->Password );

      // Apply AsciiEncoding to our user name and password to obtain it as an array of bytes.
      Encoding^ asciiEncoding = Encoding::ASCII;
      array<Byte>^byteArray = gcnew array<Byte>(asciiEncoding->GetByteCount( message ));
      byteArray = asciiEncoding->GetBytes( message );

      // Perform Base64 transform.
      message = Convert::ToBase64String( byteArray );

      // The following overloaded contructor sets the 'Message' property of authorization to the base64 String*;
      // that  we just formed and it also sets the 'Complete' property to true and the connection group id;
      // to the domain of the NetworkCredential Object*.
      Authorization^ myAuthorization = gcnew Authorization( String::Concat( "CloneBasic ", message, true, request->ConnectionGroupName ) );
      return myAuthorization;
   }
   catch ( Exception^ e ) 
   {
      Console::WriteLine( "Exception Raised ...: {0}", e->Message );
      return nullptr;
   }
}
public Authorization Authenticate( string challenge,WebRequest request,ICredentials credentials)
{
    try
    {
        string message;
        // Check if Challenge string was raised by a site which requires CloneBasic authentication.
        if ((challenge == null) || (!challenge.StartsWith("CloneBasic")))
            return null;
        NetworkCredential myCredentials;
        if (credentials is CredentialCache)
        {
            myCredentials = credentials.GetCredential(request.RequestUri,"CloneBasic");
            if (myCredentials == null)
                return null;
        }
        else
        {
            myCredentials = (NetworkCredential)credentials;
        }
        // Message encryption scheme :
        // a)Concatenate username and password seperated by space;
        // b)Apply ASCII encoding to obtain a stream of bytes;
        // c)Apply Base64 Encoding to this array of bytes to obtain our encoded authorization message.

        message = myCredentials.UserName + " " + myCredentials.Password;
        // Apply AsciiEncoding to our user name and password to obtain it as an array of bytes.
        Encoding asciiEncoding = Encoding.ASCII;
        byte[] byteArray = new byte[asciiEncoding.GetByteCount(message)];
        byteArray = asciiEncoding.GetBytes(message);

        // Perform Base64 transform.
        message = Convert.ToBase64String(byteArray);
    // The following overloaded contructor sets the 'Message' property of authorization to the base64 string;
    // that  we just formed and it also sets the 'Complete' property to true and the connection group id;
    // to the domain of the NetworkCredential object.
        Authorization myAuthorization = new Authorization("CloneBasic " + message,true,request.ConnectionGroupName);
        return myAuthorization;
    }
    catch(Exception e)
    {
            Console.WriteLine("Exception Raised ...:"+e.Message);
        return null;
    }
  }
Public Function Authenticate(challenge As String, request As WebRequest, credentials As ICredentials) As Authorization Implements IAuthenticationModule.Authenticate
    Try
        Dim message As String
        ' Check if Challenge string was raised by a site which requires CloneBasic authentication.
        If challenge Is Nothing Or Not challenge.StartsWith("CloneBasic") Then
            Return Nothing
        End If
        Dim myCredentials As NetworkCredential
        If TypeOf credentials Is CredentialCache Then
            myCredentials = credentials.GetCredential(request.RequestUri, "CloneBasic")
            If myCredentials Is Nothing Then
                Return Nothing
            End If
        Else
            myCredentials = CType(credentials, NetworkCredential)
        End If 'Message encryption scheme : 
        '        a)Concatenate username and password seperated by space
        '        b)Apply ASCII encoding to obtain a stream of bytes
        '        c)Apply Base64 Encoding to this array of bytes to obtain our encoded authorization message

        message = myCredentials.UserName + " " + myCredentials.Password
        'Apply AsciiEncoding to our user name and password to obtain it as an array of bytes
        Dim asciiEncoding As Encoding = Encoding.ASCII
        Dim byteArray(asciiEncoding.GetByteCount(message)) As Byte
        byteArray = asciiEncoding.GetBytes(message)

        'Perform Base64 transform
        message = Convert.ToBase64String(byteArray)
        'The following overloaded contructor sets the 'Message' property of authorization to the base64 string
        '         *that  we just formed and it also sets the 'Complete' property to true and the connection group id
        '         *to the domain of the NetworkCredential object
        Dim myAuthorization As New Authorization("CloneBasic " + message, True, request.ConnectionGroupName)
        Return myAuthorization
    Catch e As Exception
        Console.WriteLine(("Exception Raised ...:" + e.Message))
        Return Nothing
    End Try
End Function 'Authenticate

適用対象