MulticastOption クラス

定義

マルチキャスト グループへの参加および参加の取り消しに使用する IPAddress の値を格納します。

public ref class MulticastOption
public class MulticastOption
type MulticastOption = class
Public Class MulticastOption
継承
MulticastOption

次の例では、既定の IP インターフェイスを IP マルチキャスト グループに参加させます。 224.0.0.0 から 239.255.255.255 の範囲の IP マルチキャスト グループ アドレスを想定しています。

#using <System.dll>

using namespace System;
using namespace System::Net;
using namespace System::Net::Sockets;
using namespace System::Text;

// This program shows how to use the MultiCastOption type. In particular,
// it shows how to use the MultiCastOption(IPAddress, IPAddress) constructor,
// You need to use this constructor, in the case of multihomed host (i.e.,
// a host with more than one network card). With the first parameter you
// specify the multicast group address, with the second you specify the
// local address of one of the network cards you want to use for the data
// exchange.
// You must run this program in conjunction with the sender program as
// follows:
// Open a console window and run the listener from the command line.
// In another console window run the sender. In both cases you must specify
// the local IPAddress to use. To obtain this address run the ipconfig from
// the command line.
//
public ref class TestMulticastOption
{
private:
   static IPAddress^ mcastAddress;
   static int mcastPort;
   static Socket^ mcastSocket;
   static MulticastOption^ mcastOption;

   static void MulticastOptionProperties()
   {
      Console::WriteLine( "Current multicast group is: {0}", mcastOption->Group );
      Console::WriteLine( "Current multicast local address is: {0}", mcastOption->LocalAddress );
   }


   static void StartMulticast()
   {
      try
      {
         mcastSocket = gcnew Socket( AddressFamily::InterNetwork,SocketType::Dgram,ProtocolType::Udp );
         Console::Write( "Enter the local IP Address: " );
         IPAddress^ localIPAddr = IPAddress::Parse( Console::ReadLine() );
         
         //IPAddress localIP = IPAddress::Any;
         EndPoint^ localEP = dynamic_cast<EndPoint^>(gcnew IPEndPoint( localIPAddr,mcastPort ));
         mcastSocket->Bind( localEP );
         
         // Define a MuticastOption object specifying the multicast group
         // address and the local IPAddress.
         // The multicast group address is the same one used by the server.
         mcastOption = gcnew MulticastOption( mcastAddress,localIPAddr );
         mcastSocket->SetSocketOption( SocketOptionLevel::IP, SocketOptionName::AddMembership, mcastOption );
         
      }
      catch ( Exception^ e ) 
      {
         Console::WriteLine( e );
      }

   }

   static void ReceiveBrodcastMessages()
   {
      bool done = false;
      array<Byte>^bytes = gcnew array<Byte>(100);
      IPEndPoint^ groupEP = gcnew IPEndPoint( mcastAddress,mcastPort );
      EndPoint^ remoteEP = dynamic_cast<EndPoint^>(gcnew IPEndPoint( IPAddress::Any,0 ));
      try
      {
         while (  !done )
         {
            Console::WriteLine( "Waiting for Multicast packets......." );
            Console::WriteLine( "Enter ^C to terminate." );
            mcastSocket->ReceiveFrom( bytes, remoteEP );
            Console::WriteLine( "Received broadcast from {0} :\n {1}\n", groupEP, Encoding::ASCII->GetString( bytes, 0, bytes->Length ) );
         }
         mcastSocket->Close();
      }
      catch ( Exception^ e ) 
      {
         Console::WriteLine( e );
      }

   }


public:
   static void Main()
   {
      
      // Initialize multicast address group and multicast port.
      // Both address and port are selected from the allowed sets as
      // defined in the related RFC documents. These are the same values
      // used by the sender.
      mcastAddress = IPAddress::Parse( "224.168.100.2" );
      mcastPort = 11000;
      
      // Start a multicast group.
      StartMulticast();
      
      // Display multicast option properties.
      MulticastOptionProperties();
      
      // Receive brodcast messages.
      ReceiveBrodcastMessages();
   }

};

int main()
{
   TestMulticastOption::Main();
}

using System;
using System.Net;
using System.Net.Sockets;
using System.Text;

// This is the listener example that shows how to use the MulticastOption class.
// In particular, it shows how to use the MulticastOption(IPAddress, IPAddress)
// constructor, which you need to use if you have a host with more than one
// network card.
// The first parameter specifies the multicast group address, and the second
// specifies the local address of the network card you want to use for the data
// exchange.
// You must run this program in conjunction with the sender program as
// follows:
// Open a console window and run the listener from the command line.
// In another console window run the sender. In both cases you must specify
// the local IPAddress to use. To obtain this address run the ipconfig command
// from the command line.
//
namespace Mssc.TransportProtocols.Utilities
{
    public class TestMulticastOption
    {
        private static IPAddress s_mcastAddress;
        private static int s_mcastPort;
        private static Socket s_mcastSocket;
        private static MulticastOption s_mcastOption;

        private static void MulticastOptionProperties()
        {
            Console.WriteLine("Current multicast group is: " + s_mcastOption.Group);
            Console.WriteLine("Current multicast local address is: " + s_mcastOption.LocalAddress);
        }

        private static void StartMulticast()
        {
            try
            {
                s_mcastSocket = new Socket(AddressFamily.InterNetwork,
                                         SocketType.Dgram,
                                         ProtocolType.Udp);

                Console.Write("Enter the local IP address: ");

                IPAddress localIPAddr = IPAddress.Parse(Console.ReadLine());

                //IPAddress localIP = IPAddress.Any;
                EndPoint localEP = (EndPoint)new IPEndPoint(localIPAddr, s_mcastPort);

                s_mcastSocket.Bind(localEP);


                // Define a MulticastOption object specifying the multicast group
                // address and the local IPAddress.
                // The multicast group address is the same as the address used by the server.
                s_mcastOption = new MulticastOption(s_mcastAddress, localIPAddr);

                s_mcastSocket.SetSocketOption(SocketOptionLevel.IP,
                                            SocketOptionName.AddMembership,
                                            s_mcastOption);
            }

            catch (Exception e)
            {
                Console.WriteLine(e.ToString());
            }
        }

        private static void ReceiveBroadcastMessages()
        {
            bool done = false;
            byte[] bytes = new byte[100];
            IPEndPoint groupEP = new(s_mcastAddress, s_mcastPort);
            EndPoint remoteEP = (EndPoint)new IPEndPoint(IPAddress.Any, 0);

            try
            {
                while (!done)
                {
                    Console.WriteLine("Waiting for multicast packets.......");
                    Console.WriteLine("Enter ^C to terminate.");

                    s_mcastSocket.ReceiveFrom(bytes, ref remoteEP);

                    Console.WriteLine("Received broadcast from {0} :\n {1}\n",
                      groupEP.ToString(),
                      Encoding.ASCII.GetString(bytes, 0, bytes.Length));
                }

                s_mcastSocket.Close();
            }

            catch (Exception e)
            {
                Console.WriteLine(e.ToString());
            }
        }

        public static void Main(string[] args)
        {
            // Initialize the multicast address group and multicast port.
            // Both address and port are selected from the allowed sets as
            // defined in the related RFC documents. These are the same
            // as the values used by the sender.
            s_mcastAddress = IPAddress.Parse("224.168.100.2");
            s_mcastPort = 11000;

            // Start a multicast group.
            StartMulticast();

            // Display MulticastOption properties.
            MulticastOptionProperties();

            // Receive broadcast messages.
            ReceiveBroadcastMessages();
        }
    }
}
' This is the listener example that shows how to use the MulticastOption class. 
' In particular, it shows how to use the MulticastOption(IPAddress, IPAddress) 
' constructor, which you need to use if you have a host with more than one 
' network card.
' The first parameter specifies the multicast group address, and the second 
' specifies the local address of the network card you want to use for the data
' exchange.
' You must run this program in conjunction with the sender program as 
' follows:
' Open a console window and run the listener from the command line. 
' In another console window run the sender. In both cases you must specify 
' the local IPAddress to use. To obtain this address run the ipconfig command 
' from the command line. 


Imports System.Net
Imports System.Net.Sockets
Imports System.Text

Namespace Mssc.TransportProtocols.Utilities

  Module M_TestMulticastOption

    Public Class TestMulticastOption

      Private Shared mcastAddress As IPAddress
      Private Shared mcastPort As Integer
      Private Shared mcastSocket As Socket
      Private Shared mcastOption As MulticastOption


      Private Shared Sub MulticastOptionProperties()
        Console.WriteLine(("Current multicast group is: " + mcastOption.Group.ToString()))
        Console.WriteLine(("Current multicast local address is: " + mcastOption.LocalAddress.ToString()))
      End Sub


      Private Shared Sub StartMulticast()

        Try
          mcastSocket = New Socket(AddressFamily.InterNetwork, SocketType.Dgram, ProtocolType.Udp)

          Console.Write("Enter the local IP address: ")

          Dim localIPAddr As IPAddress = IPAddress.Parse(Console.ReadLine())

          'IPAddress localIP = IPAddress.Any;
          Dim localEP As EndPoint = CType(New IPEndPoint(localIPAddr, mcastPort), EndPoint)

          mcastSocket.Bind(localEP)

          ' Define a MulticastOption object specifying the multicast group 
          ' address and the local IPAddress.
          ' The multicast group address is the same as the address used by the server.
          mcastOption = New MulticastOption(mcastAddress, localIPAddr)

          mcastSocket.SetSocketOption(SocketOptionLevel.IP, SocketOptionName.AddMembership, mcastOption)

        Catch e As Exception
          Console.WriteLine(e.ToString())
        End Try
      End Sub


      Private Shared Sub ReceiveBroadcastMessages()
        Dim done As Boolean = False
        Dim bytes() As Byte = New [Byte](99) {}
        Dim groupEP As New IPEndPoint(mcastAddress, mcastPort)
        Dim remoteEP As EndPoint = CType(New IPEndPoint(IPAddress.Any, 0), EndPoint)


        Try
          While Not done
            Console.WriteLine("Waiting for multicast packets.......")
            Console.WriteLine("Enter ^C to terminate.")

            mcastSocket.ReceiveFrom(bytes, remoteEP)

            Console.WriteLine("Received broadcast from {0} :" + ControlChars.Lf + " {1}" + ControlChars.Lf, groupEP.ToString(), Encoding.ASCII.GetString(bytes, 0, bytes.Length))
          End While



          mcastSocket.Close()

        Catch e As Exception
          Console.WriteLine(e.ToString())
        End Try
      End Sub


      Public Shared Sub Main(ByVal args() As String)
        ' Initialize the multicast address group and multicast port.
        ' Both address and port are selected from the allowed sets as
        ' defined in the related RFC documents. These are the same
        ' as the values used by the sender.
        mcastAddress = IPAddress.Parse("224.168.100.2")
        mcastPort = 11000

        ' Start a multicast group.
        StartMulticast()

        ' Display MulticastOption properties.
        MulticastOptionProperties()

        ' Receive broadcast messages.
        ReceiveBroadcastMessages()
      End Sub
    End Class

  End Module

End Namespace
#using <System.dll>

using namespace System;
using namespace System::Net::Sockets;
using namespace System::Net;
using namespace System::Text;

// This is an auxiliary program to be used in conjunction with a listener
// program.
// You must run this program as follows:
// Open a console window and run the listener from the command line.
// In another console window run the sender. In both cases you must specify
// the local IPAddress to use. To obtain this address run the ipconfig
// from the command line.
//
ref class TestMulticastOption
{
private:
   static IPAddress^ mcastAddress;
   static int mcastPort;
   static Socket^ mcastSocket;
   static void JoinMulticast()
   {
      try
      {
         
         // Create multicast socket.
         mcastSocket = gcnew Socket( AddressFamily::InterNetwork,SocketType::Dgram,ProtocolType::Udp );
         
         // Get the local IP address used by the listener and the sender to
         // exchange data in a multicast fashion.
         Console::Write( "\nEnter local IPAddress for sending multicast packets: " );
         IPAddress^ localIPAddr = IPAddress::Parse( Console::ReadLine() );
         
         // Create an IPEndPoint Object*.
         IPEndPoint^ IPlocal = gcnew IPEndPoint( localIPAddr,0 );
         
         // Bind this end point to the multicast socket.
         mcastSocket->Bind( IPlocal );
         
         // Define a MuticastOption Object* specifying the multicast group
         // address and the local IPAddress.
         // The multicast group address is the same one used by the listener.
         MulticastOption^ mcastOption;
         mcastOption = gcnew MulticastOption( mcastAddress,localIPAddr );
         mcastSocket->SetSocketOption( SocketOptionLevel::IP, SocketOptionName::AddMembership, mcastOption );
      }
      catch ( Exception^ e ) 
      {
         Console::WriteLine( "\n {0}", e );
      }

   }

   static void BrodcastMessage( String^ message )
   {
      IPEndPoint^ endPoint;
      try
      {
         
         //Send multicast packets to the listener.
         endPoint = gcnew IPEndPoint( mcastAddress,mcastPort );
         mcastSocket->SendTo( ASCIIEncoding::ASCII->GetBytes( message ), endPoint );
         Console::WriteLine( "Multicast data sent....." );
      }
      catch ( Exception^ e ) 
      {
         Console::WriteLine( "\n {0}", e );
      }

      mcastSocket->Close();
   }


public:
   static void main()
   {
      
      // Initialize multicast address group and multicast port.
      // Both address and port are selected from the allowed sets as
      // defined in the related RFC documents. These are the same values
      // used by the sender.
      mcastAddress = IPAddress::Parse( "224.168.100.2" );
      mcastPort = 11000;
      
      // Join the listener multicast group.
      JoinMulticast();
      
      // Broadcast message to the listener.
      BrodcastMessage( "Hello multicast listener." );
   }

};

int main()
{
   TestMulticastOption::main();
}
using System;
using System.Net.Sockets;
using System.Net;
using System.Text;

// This sender example must be used in conjunction with the listener program.
// You must run this program as follows:
// Open a console window and run the listener from the command line.
// In another console window run the sender. In both cases you must specify
// the local IPAddress to use. To obtain this address,  run the ipconfig command
// from the command line.
//
namespace Mssc.TransportProtocols.Utilities
{
    class TestMulticastOption2
    {
        static IPAddress s_mcastAddress;
        static int s_mcastPort;
        static Socket s_mcastSocket;

        static void JoinMulticastGroup()
        {
            try
            {
                // Create a multicast socket.
                s_mcastSocket = new Socket(AddressFamily.InterNetwork,
                                         SocketType.Dgram,
                                         ProtocolType.Udp);

                // Get the local IP address used by the listener and the sender to
                // exchange multicast messages.
                Console.Write("\nEnter local IPAddress for sending multicast packets: ");
                IPAddress localIPAddr = IPAddress.Parse(Console.ReadLine());

                // Create an IPEndPoint object.
                IPEndPoint IPlocal = new IPEndPoint(localIPAddr, 0);

                // Bind this endpoint to the multicast socket.
                s_mcastSocket.Bind(IPlocal);

                // Define a MulticastOption object specifying the multicast group
                // address and the local IP address.
                // The multicast group address is the same as the address used by the listener.
                MulticastOption mcastOption;
                mcastOption = new MulticastOption(s_mcastAddress, localIPAddr);

                s_mcastSocket.SetSocketOption(SocketOptionLevel.IP,
                                            SocketOptionName.AddMembership,
                                            mcastOption);
            }
            catch (Exception e)
            {
                Console.WriteLine("\n" + e.ToString());
            }
        }

        static void BroadcastMessage(string message)
        {
            IPEndPoint endPoint;

            try
            {
                //Send multicast packets to the listener.
                endPoint = new IPEndPoint(s_mcastAddress, s_mcastPort);
                s_mcastSocket.SendTo(ASCIIEncoding.ASCII.GetBytes(message), endPoint);
                Console.WriteLine("Multicast data sent.....");
            }
            catch (Exception e)
            {
                Console.WriteLine("\n" + e.ToString());
            }

            s_mcastSocket.Close();
        }

        static void Main(string[] args)
        {
            // Initialize the multicast address group and multicast port.
            // Both address and port are selected from the allowed sets as
            // defined in the related RFC documents. These are the same
            // as the values used by the sender.
            s_mcastAddress = IPAddress.Parse("224.168.100.2");
            s_mcastPort = 11000;

            // Join the listener multicast group.
            JoinMulticastGroup();

            // Broadcast the message to the listener.
            BroadcastMessage("Hello multicast listener.");
        }
    }
}
' This sender example must be used in conjunction with the listener program.
' You must run this program as follows:
' Open a console window and run the listener from the command line. 
' In another console window run the sender. In both cases you must specify 
' the local IPAddress to use. To obtain this address, run the ipconfig command
' from the command line. 
'  
Imports System.Net.Sockets
Imports System.Net
Imports System.Text

Namespace Mssc.TransportProtocols.Utilities

  Module M_TestMulticastOption

    Class TestMulticastOption

      Private Shared mcastAddress As IPAddress
      Private Shared mcastPort As Integer
      Private Shared mcastSocket As Socket


      Shared Sub JoinMulticastGroup()
        Try
          ' Create a multicast socket.
          mcastSocket = New Socket(AddressFamily.InterNetwork, SocketType.Dgram, ProtocolType.Udp)

          ' Get the local IP address used by the listener and the sender to
          ' exchange multicast messages. 
          Console.Write(ControlChars.Lf + "Enter local IPAddress for sending multicast packets: ")
          Dim localIPAddr As IPAddress = IPAddress.Parse(Console.ReadLine())

          ' Create an IPEndPoint object. 
          Dim IPlocal As New IPEndPoint(localIPAddr, 0)

          ' Bind this endpoint to the multicast socket.
          mcastSocket.Bind(IPlocal)

          ' Define a MulticastOption object specifying the multicast group 
          ' address and the local IP address.
          ' The multicast group address is the same as the address used by the listener.
          Dim mcastOption As MulticastOption
          mcastOption = New MulticastOption(mcastAddress, localIPAddr)

          mcastSocket.SetSocketOption(SocketOptionLevel.IP, SocketOptionName.AddMembership, mcastOption)

        Catch e As Exception
          Console.WriteLine((ControlChars.Lf + e.ToString()))
        End Try
      End Sub


      Shared Sub BroadcastMessage(ByVal message As String)
        Dim endPoint As IPEndPoint

        Try
          'Send multicast packets to the listener.
          endPoint = New IPEndPoint(mcastAddress, mcastPort)
          mcastSocket.SendTo(ASCIIEncoding.ASCII.GetBytes(message), endPoint)
          Console.WriteLine("Multicast data sent.....")
        Catch e As Exception
          Console.WriteLine((ControlChars.Lf + e.ToString()))
        End Try

        mcastSocket.Close()
      End Sub


      Public Shared Sub Main(ByVal args() As String)
        ' Initialize the multicast address group and multicast port.
        ' Both address and port are selected from the allowed sets as
        ' defined in the related RFC documents. These are the same as the 
        ' values used by the sender.
        mcastAddress = IPAddress.Parse("224.168.100.2")
        mcastPort = 11000

        ' Join the listener multicast group.
        JoinMulticastGroup()

        ' Broadcast the message to the listener.
        BroadcastMessage("Hello multicast listener.")
      End Sub
    End Class

  End Module

End Namespace

注釈

MulticastOption 使用して、 IPAddress 参加または削除するマルチキャスト グループの を格納します。 マルチキャスト グループに Socket.SetSocketOption 参加するには、 メソッドを次のパラメーターと共に使用します。

パラメーター [値]
socketOptionLevel SocketOptionLevel.Udp
socketOptionName AddMembership
object MulticastOption

マルチキャスト グループを削除するには、 を使用 DropMembership します。

コンストラクター

MulticastOption(IPAddress)

指定した IP マルチキャスト グループ用に、MulticastOption クラスの新しいバージョンを初期化します。

MulticastOption(IPAddress, Int32)

MulticastOption クラスの新しいインスタンスを、指定した IP マルチキャスト グループ アドレスとインターフェイス インデックスを使用して初期化します。

MulticastOption(IPAddress, IPAddress)

MulticastOption クラスの新しいインスタンスを、指定した IP マルチキャスト グループ アドレスと、ネットワーク インターフェイスに関連付けられたローカル IP アドレスを使用して初期化します。

プロパティ

Group

マルチキャスト グループの IP アドレスを取得または設定します。

InterfaceIndex

マルチキャスト パケットの送受信に使用されるインターフェイスのインデックスを取得または設定します。

LocalAddress

マルチキャスト グループと関連付けられたローカル アドレスを取得または設定します。

メソッド

Equals(Object)

指定されたオブジェクトが現在のオブジェクトと等しいかどうかを判断します。

(継承元 Object)
GetHashCode()

既定のハッシュ関数として機能します。

(継承元 Object)
GetType()

現在のインスタンスの Type を取得します。

(継承元 Object)
MemberwiseClone()

現在の Object の簡易コピーを作成します。

(継承元 Object)
ToString()

現在のオブジェクトを表す文字列を返します。

(継承元 Object)

適用対象