次の方法で共有


AdvSimd.ConvertToUInt32RoundToEven メソッド

定義

オーバーロード

ConvertToUInt32RoundToEven(Vector128<Single>)

uint32x4_t vcvtnq_u32_f32 (float32x4_t a)

A32: VCVTN.U32.F32 Qd, Qm

A64: FCVTNU Vd.4S, Vn.4S

ConvertToUInt32RoundToEven(Vector64<Single>)

uint32x2_t vcvtn_u32_f32 (float32x2_t a)

A32: VCVTN.U32.F32 Dd, Dm

A64: FCVTNU Vd.2S, Vn.2S

ConvertToUInt32RoundToEven(Vector128<Single>)

ソース:
AdvSimd.PlatformNotSupported.cs
ソース:
AdvSimd.PlatformNotSupported.cs
ソース:
AdvSimd.PlatformNotSupported.cs

uint32x4_t vcvtnq_u32_f32 (float32x4_t a)

A32: VCVTN.U32.F32 Qd, Qm

A64: FCVTNU Vd.4S, Vn.4S

public:
 static System::Runtime::Intrinsics::Vector128<System::UInt32> ConvertToUInt32RoundToEven(System::Runtime::Intrinsics::Vector128<float> value);
public static System.Runtime.Intrinsics.Vector128<uint> ConvertToUInt32RoundToEven (System.Runtime.Intrinsics.Vector128<float> value);
static member ConvertToUInt32RoundToEven : System.Runtime.Intrinsics.Vector128<single> -> System.Runtime.Intrinsics.Vector128<uint32>
Public Shared Function ConvertToUInt32RoundToEven (value As Vector128(Of Single)) As Vector128(Of UInteger)

パラメーター

value
Vector128<Single>

戻り値

適用対象

ConvertToUInt32RoundToEven(Vector64<Single>)

ソース:
AdvSimd.PlatformNotSupported.cs
ソース:
AdvSimd.PlatformNotSupported.cs
ソース:
AdvSimd.PlatformNotSupported.cs

uint32x2_t vcvtn_u32_f32 (float32x2_t a)

A32: VCVTN.U32.F32 Dd, Dm

A64: FCVTNU Vd.2S, Vn.2S

public:
 static System::Runtime::Intrinsics::Vector64<System::UInt32> ConvertToUInt32RoundToEven(System::Runtime::Intrinsics::Vector64<float> value);
public static System.Runtime.Intrinsics.Vector64<uint> ConvertToUInt32RoundToEven (System.Runtime.Intrinsics.Vector64<float> value);
static member ConvertToUInt32RoundToEven : System.Runtime.Intrinsics.Vector64<single> -> System.Runtime.Intrinsics.Vector64<uint32>
Public Shared Function ConvertToUInt32RoundToEven (value As Vector64(Of Single)) As Vector64(Of UInteger)

パラメーター

value
Vector64<Single>

戻り値

適用対象