次の方法で共有


Avx.BroadcastScalarToVector256 メソッド

定義

オーバーロード

BroadcastScalarToVector256(Single*)

__m256 _mm256_broadcast_ss (float const * mem_addr)

VBROADCASTSS ymm, m32

BroadcastScalarToVector256(Double*)

__m256d _mm256_broadcast_sd (double const * mem_addr)

VBROADCASTSD ymm, m64

BroadcastScalarToVector256(Single*)

ソース:
Avx.cs
ソース:
Avx.cs
ソース:
Avx.cs

__m256 _mm256_broadcast_ss (float const * mem_addr)

VBROADCASTSS ymm, m32

public:
 static System::Runtime::Intrinsics::Vector256<float> BroadcastScalarToVector256(float* source);
public static System.Runtime.Intrinsics.Vector256<float> BroadcastScalarToVector256 (float* source);
static member BroadcastScalarToVector256 : nativeptr<single> -> System.Runtime.Intrinsics.Vector256<single>

パラメーター

source
Single*

戻り値

適用対象

BroadcastScalarToVector256(Double*)

ソース:
Avx.cs
ソース:
Avx.cs
ソース:
Avx.cs

__m256d _mm256_broadcast_sd (double const * mem_addr)

VBROADCASTSD ymm, m64

public:
 static System::Runtime::Intrinsics::Vector256<double> BroadcastScalarToVector256(double* source);
public static System.Runtime.Intrinsics.Vector256<double> BroadcastScalarToVector256 (double* source);
static member BroadcastScalarToVector256 : nativeptr<double> -> System.Runtime.Intrinsics.Vector256<double>

パラメーター

source
Double*

戻り値

適用対象