次の方法で共有


Avx.RoundToNegativeInfinity メソッド

定義

オーバーロード

RoundToNegativeInfinity(Vector256<Single>)

__m256 _mm256_round_ps (__m256 a, _MM_FROUND_TO_NEG_INF | _MM_FROUND_NO_EXC)

VROUNDPS ymm, ymm/m256, imm8(9)

RoundToNegativeInfinity(Vector256<Double>)

__m256d _mm256_round_pd (__m256d a, _MM_FROUND_TO_NEG_INF | _MM_FROUND_NO_EXC)

VROUNDPD ymm, ymm/m256, imm8(9)

RoundToNegativeInfinity(Vector256<Single>)

ソース:
Avx.cs
ソース:
Avx.cs
ソース:
Avx.cs

__m256 _mm256_round_ps (__m256 a, _MM_FROUND_TO_NEG_INF | _MM_FROUND_NO_EXC)

VROUNDPS ymm, ymm/m256, imm8(9)

public:
 static System::Runtime::Intrinsics::Vector256<float> RoundToNegativeInfinity(System::Runtime::Intrinsics::Vector256<float> value);
public static System.Runtime.Intrinsics.Vector256<float> RoundToNegativeInfinity (System.Runtime.Intrinsics.Vector256<float> value);
static member RoundToNegativeInfinity : System.Runtime.Intrinsics.Vector256<single> -> System.Runtime.Intrinsics.Vector256<single>
Public Shared Function RoundToNegativeInfinity (value As Vector256(Of Single)) As Vector256(Of Single)

パラメーター

value
Vector256<Single>

戻り値

適用対象

RoundToNegativeInfinity(Vector256<Double>)

ソース:
Avx.cs
ソース:
Avx.cs
ソース:
Avx.cs

__m256d _mm256_round_pd (__m256d a, _MM_FROUND_TO_NEG_INF | _MM_FROUND_NO_EXC)

VROUNDPD ymm, ymm/m256, imm8(9)

public:
 static System::Runtime::Intrinsics::Vector256<double> RoundToNegativeInfinity(System::Runtime::Intrinsics::Vector256<double> value);
public static System.Runtime.Intrinsics.Vector256<double> RoundToNegativeInfinity (System.Runtime.Intrinsics.Vector256<double> value);
static member RoundToNegativeInfinity : System.Runtime.Intrinsics.Vector256<double> -> System.Runtime.Intrinsics.Vector256<double>
Public Shared Function RoundToNegativeInfinity (value As Vector256(Of Double)) As Vector256(Of Double)

パラメーター

value
Vector256<Double>

戻り値

適用対象