次の方法で共有


Avx512BW.VL.ConvertToVector128ByteWithSaturation メソッド

定義

オーバーロード

ConvertToVector128ByteWithSaturation(Vector256<UInt16>)

__m128i _mm256_cvtusepi16_epi8 (__m256i a)

VPMOVUWB xmm1/m128 {k1}{z}, ymm2

ConvertToVector128ByteWithSaturation(Vector128<UInt16>)

__m128i _mm_cvtusepi16_epi8 (__m128i a)

VPMOVUWB xmm1/m64 {k1}{z}, xmm2

ConvertToVector128ByteWithSaturation(Vector256<UInt16>)

ソース:
Avx512BW.cs
ソース:
Avx512BW.cs

__m128i _mm256_cvtusepi16_epi8 (__m256i a)

VPMOVUWB xmm1/m128 {k1}{z}, ymm2

public:
 static System::Runtime::Intrinsics::Vector128<System::Byte> ConvertToVector128ByteWithSaturation(System::Runtime::Intrinsics::Vector256<System::UInt16> value);
public static System.Runtime.Intrinsics.Vector128<byte> ConvertToVector128ByteWithSaturation (System.Runtime.Intrinsics.Vector256<ushort> value);
static member ConvertToVector128ByteWithSaturation : System.Runtime.Intrinsics.Vector256<uint16> -> System.Runtime.Intrinsics.Vector128<byte>
Public Shared Function ConvertToVector128ByteWithSaturation (value As Vector256(Of UShort)) As Vector128(Of Byte)

パラメーター

value
Vector256<UInt16>

戻り値

適用対象

ConvertToVector128ByteWithSaturation(Vector128<UInt16>)

ソース:
Avx512BW.cs
ソース:
Avx512BW.cs

__m128i _mm_cvtusepi16_epi8 (__m128i a)

VPMOVUWB xmm1/m64 {k1}{z}, xmm2

public:
 static System::Runtime::Intrinsics::Vector128<System::Byte> ConvertToVector128ByteWithSaturation(System::Runtime::Intrinsics::Vector128<System::UInt16> value);
public static System.Runtime.Intrinsics.Vector128<byte> ConvertToVector128ByteWithSaturation (System.Runtime.Intrinsics.Vector128<ushort> value);
static member ConvertToVector128ByteWithSaturation : System.Runtime.Intrinsics.Vector128<uint16> -> System.Runtime.Intrinsics.Vector128<byte>
Public Shared Function ConvertToVector128ByteWithSaturation (value As Vector128(Of UShort)) As Vector128(Of Byte)

パラメーター

value
Vector128<UInt16>

戻り値

適用対象