編集

次の方法で共有


IChannelSender.CreateMessageSink(String, Object, String) Method

Definition

Returns a channel message sink that delivers messages to the specified URL or channel data object.

public:
 System::Runtime::Remoting::Messaging::IMessageSink ^ CreateMessageSink(System::String ^ url, System::Object ^ remoteChannelData, [Runtime::InteropServices::Out] System::String ^ % objectURI);
public System.Runtime.Remoting.Messaging.IMessageSink CreateMessageSink (string url, object remoteChannelData, out string objectURI);
[System.Security.SecurityCritical]
public System.Runtime.Remoting.Messaging.IMessageSink CreateMessageSink (string url, object remoteChannelData, out string objectURI);
abstract member CreateMessageSink : string * obj * string -> System.Runtime.Remoting.Messaging.IMessageSink
[<System.Security.SecurityCritical>]
abstract member CreateMessageSink : string * obj * string -> System.Runtime.Remoting.Messaging.IMessageSink
Public Function CreateMessageSink (url As String, remoteChannelData As Object, ByRef objectURI As String) As IMessageSink

Parameters

url
String

The URL to which the new sink will deliver messages. Can be null.

remoteChannelData
Object

The channel data object of the remote host to which the new sink will deliver messages. Can be null.

objectURI
String

When this method returns, contains a URI of the new channel message sink that delivers messages to the specified URL or channel data object. This parameter is passed uninitialized.

Returns

A channel message sink that delivers messages to the specified URL or channel data object, or null if the channel cannot connect to the given endpoint.

Attributes

Exceptions

The immediate caller does not have infrastructure permission.

Examples

#using <System.Runtime.Remoting.dll>
#using <System.dll>
#using <IChannelSender_Share.dll>

using namespace System;
using namespace System::Collections;
using namespace System::Runtime::Remoting;
using namespace System::Runtime::Remoting::Channels;
using namespace System::Runtime::Remoting::Messaging;
using namespace System::Runtime::Remoting::Channels::Http;
int main()
{
   try
   {
      
      // Create the 'IDictionary' to set the server object properties.
      IDictionary^ myDictionary = gcnew Hashtable;
      myDictionary->default[ "name" ] = "HttpClientChannel";
      myDictionary->default[ "priority" ] = 2;
      
      // Set the properties along with the constructor.
      IChannelSender^ myIChannelSender = gcnew HttpClientChannel( myDictionary,gcnew BinaryClientFormatterSinkProvider );
      
      // Register the server channel.
      ChannelServices::RegisterChannel( myIChannelSender, false );
      MyHelloServer ^ myHelloServer1 = dynamic_cast<MyHelloServer^>(Activator::GetObject( MyHelloServer::typeid, "http://localhost:8085/SayHello" ));
      if ( myHelloServer1 == nullptr )
      {
         Console::WriteLine( "Could not locate server" );
      }
      else
      {
         Console::WriteLine( myHelloServer1->myHelloMethod( "Client" ) );
         
         // Get the name of the channel.
         Console::WriteLine( "Channel Name :{0}", myIChannelSender->ChannelName );
         
         // Get the channel priority.
         Console::WriteLine( "ChannelPriority :{0}", myIChannelSender->ChannelPriority );
         String^ myString;
         String^ myObjectURI1;
         Console::WriteLine( "Parse :{0}{1}", myIChannelSender->Parse( "http://localhost:8085/SayHello",  myString ), myString );
         
         // Get the channel message sink that delivers message to specified url.
         IMessageSink^ myIMessageSink = myIChannelSender->CreateMessageSink( "http://localhost:8085/NewEndPoint", nullptr,  myObjectURI1 );
         Console::WriteLine( "Channel message sink used :{0}", myIMessageSink );
         
         Console::WriteLine( "URI of new channel message sink :{0}", myObjectURI1 );
      }
   }
   catch ( Exception^ ex ) 
   {
      Console::WriteLine( "Following exception is raised on client side : {0}", ex->Message );
   }

}
using System;
using System.Collections;
using System.Runtime.Remoting;
using System.Runtime.Remoting.Channels;
using System.Runtime.Remoting.Messaging;
using System.Runtime.Remoting.Channels.Http;
using System.Security.Permissions;

public class MyClient
{
   public static void Main()
   {
      try
      {
         // Create the 'IDictionary' to set the server object properties.
         IDictionary myDictionary = new Hashtable();
         myDictionary["name"] = "HttpClientChannel";
         myDictionary["priority"] = 2;
         // Set the properties along with the constructor.
         IChannelSender myIChannelSender = new HttpClientChannel(myDictionary,
                                    new BinaryClientFormatterSinkProvider());
         // Register the server channel.
         ChannelServices.RegisterChannel(myIChannelSender);
         MyHelloServer myHelloServer1 = (MyHelloServer)Activator.GetObject(
                  typeof(MyHelloServer), "http://localhost:8085/SayHello");
         if (myHelloServer1 == null)
         {
            Console.WriteLine("Could not locate server");
         }
         else
         {
            Console.WriteLine(myHelloServer1.myHelloMethod("Client"));
            // Get the name of the channel.
            Console.WriteLine("Channel Name :" + myIChannelSender.ChannelName);
            // Get the channel priority.
            Console.WriteLine("ChannelPriority :" +
                        myIChannelSender.ChannelPriority.ToString());
            string myString,myObjectURI1;
            Console.WriteLine("Parse :" +
                myIChannelSender.Parse("http://localhost:8085/SayHello",out myString)
                + myString);
            // Get the channel message sink that delivers message to specified url.
            IMessageSink myIMessageSink =
                  myIChannelSender.CreateMessageSink(
                  "http://localhost:8085/NewEndPoint", null,out myObjectURI1);
            Console.WriteLine("Channel message sink used :" + myIMessageSink.ToString());
            Console.WriteLine("URI of new channel message sink :" + myObjectURI1);
         }
      }
      catch(Exception ex)
      {
         Console.WriteLine("Following exception is raised on client side : " + ex.Message);
      }
   }
}
Imports System.Collections
Imports System.Runtime.Remoting
Imports System.Runtime.Remoting.Channels
Imports System.Runtime.Remoting.Messaging
Imports System.Runtime.Remoting.Channels.Http
Imports System.Security.Permissions

Public Class MyClient
   <PermissionSet(SecurityAction.LinkDemand)> _
   Public Shared Sub Main()
      Try
         ' Create the 'IDictionary' to set the server object properties.
         Dim myDictionary As New Hashtable()
         myDictionary("name") = "HttpClientChannel"
         myDictionary("priority") = 2
         ' Set the properties along with the constructor.
         Dim myIChannelSender As New HttpClientChannel(myDictionary, _
                 New BinaryClientFormatterSinkProvider())
         ' Register the server channel.
         ChannelServices.RegisterChannel(myIChannelSender)
         Dim myHelloServer1 As MyHelloServer = CType(Activator.GetObject(GetType(MyHelloServer), _
                 "http://localhost:8085/SayHello"), MyHelloServer)
         If myHelloServer1 Is Nothing Then
            Console.WriteLine("Could not locate server")
         Else
            Console.WriteLine(myHelloServer1.myHelloMethod("Client"))
            ' Get the name of the channel.
            Console.WriteLine("Channel Name :" + myIChannelSender.ChannelName)
            ' Get the channel priority.
            Console.WriteLine("ChannelPriority :" + myIChannelSender.ChannelPriority.ToString())
            Dim myString As String = ""
            Dim myObjectURI1 As String = ""
            Console.WriteLine("Parse :" + myIChannelSender.Parse("http://localhost:8085/SayHello", _
                 myString) + myString)
            ' Get the channel message sink that delivers message to specified url.
            Dim myIMessageSink As IMessageSink = _
                 myIChannelSender.CreateMessageSink("http://localhost:8085/NewEndPoint", _
                 Nothing, myObjectURI1)
            Console.WriteLine("Channel message sink used :" + CType(myIMessageSink,Object).ToString())
            Console.WriteLine("URI of new channel message sink :" + myObjectURI1)
         End If
      Catch ex As Exception
         Console.WriteLine("Following exception is raised on client side : " + ex.Message)
      End Try
   End Sub
End Class

Remarks

The CreateMessageSink method returns a channel message sink that delivers messages to either the specified URL or the channel data object. If the uri parameter is null, the remoteChannelData parameter is used as a target for the sink. Either the url parameter or the remoteChannelData parameter can be null, but not both.

Applies to