IChannelSender インターフェイス

定義

送信者のチャネルに必要な関数およびプロパティを提供します。

public interface class IChannelSender : System::Runtime::Remoting::Channels::IChannel
public interface IChannelSender : System.Runtime.Remoting.Channels.IChannel
[System.Runtime.InteropServices.ComVisible(true)]
public interface IChannelSender : System.Runtime.Remoting.Channels.IChannel
type IChannelSender = interface
    interface IChannel
[<System.Runtime.InteropServices.ComVisible(true)>]
type IChannelSender = interface
    interface IChannel
Public Interface IChannelSender
Implements IChannel
派生
属性
実装

#using <System.Runtime.Remoting.dll>
#using <System.dll>
#using <IChannelSender_Share.dll>

using namespace System;
using namespace System::Collections;
using namespace System::Runtime::Remoting;
using namespace System::Runtime::Remoting::Channels;
using namespace System::Runtime::Remoting::Messaging;
using namespace System::Runtime::Remoting::Channels::Http;
int main()
{
   try
   {
      
      // Create the 'IDictionary' to set the server object properties.
      IDictionary^ myDictionary = gcnew Hashtable;
      myDictionary->default[ "name" ] = "HttpClientChannel";
      myDictionary->default[ "priority" ] = 2;
      
      // Set the properties along with the constructor.
      IChannelSender^ myIChannelSender = gcnew HttpClientChannel( myDictionary,gcnew BinaryClientFormatterSinkProvider );
      
      // Register the server channel.
      ChannelServices::RegisterChannel( myIChannelSender, false );
      MyHelloServer ^ myHelloServer1 = dynamic_cast<MyHelloServer^>(Activator::GetObject( MyHelloServer::typeid, "http://localhost:8085/SayHello" ));
      if ( myHelloServer1 == nullptr )
      {
         Console::WriteLine( "Could not locate server" );
      }
      else
      {
         Console::WriteLine( myHelloServer1->myHelloMethod( "Client" ) );
         
         // Get the name of the channel.
         Console::WriteLine( "Channel Name :{0}", myIChannelSender->ChannelName );
         
         // Get the channel priority.
         Console::WriteLine( "ChannelPriority :{0}", myIChannelSender->ChannelPriority );
         String^ myString;
         String^ myObjectURI1;
         Console::WriteLine( "Parse :{0}{1}", myIChannelSender->Parse( "http://localhost:8085/SayHello",  myString ), myString );
         
         // Get the channel message sink that delivers message to specified url.
         IMessageSink^ myIMessageSink = myIChannelSender->CreateMessageSink( "http://localhost:8085/NewEndPoint", nullptr,  myObjectURI1 );
         Console::WriteLine( "Channel message sink used :{0}", myIMessageSink );
         
         Console::WriteLine( "URI of new channel message sink :{0}", myObjectURI1 );
      }
   }
   catch ( Exception^ ex ) 
   {
      Console::WriteLine( "Following exception is raised on client side : {0}", ex->Message );
   }

}
using System;
using System.Collections;
using System.Runtime.Remoting;
using System.Runtime.Remoting.Channels;
using System.Runtime.Remoting.Messaging;
using System.Runtime.Remoting.Channels.Http;
using System.Security.Permissions;

public class MyClient
{
   public static void Main()
   {
      try
      {
         // Create the 'IDictionary' to set the server object properties.
         IDictionary myDictionary = new Hashtable();
         myDictionary["name"] = "HttpClientChannel";
         myDictionary["priority"] = 2;
         // Set the properties along with the constructor.
         IChannelSender myIChannelSender = new HttpClientChannel(myDictionary,
                                    new BinaryClientFormatterSinkProvider());
         // Register the server channel.
         ChannelServices.RegisterChannel(myIChannelSender);
         MyHelloServer myHelloServer1 = (MyHelloServer)Activator.GetObject(
                  typeof(MyHelloServer), "http://localhost:8085/SayHello");
         if (myHelloServer1 == null)
         {
            Console.WriteLine("Could not locate server");
         }
         else
         {
            Console.WriteLine(myHelloServer1.myHelloMethod("Client"));
            // Get the name of the channel.
            Console.WriteLine("Channel Name :" + myIChannelSender.ChannelName);
            // Get the channel priority.
            Console.WriteLine("ChannelPriority :" +
                        myIChannelSender.ChannelPriority.ToString());
            string myString,myObjectURI1;
            Console.WriteLine("Parse :" +
                myIChannelSender.Parse("http://localhost:8085/SayHello",out myString)
                + myString);
            // Get the channel message sink that delivers message to specified url.
            IMessageSink myIMessageSink =
                  myIChannelSender.CreateMessageSink(
                  "http://localhost:8085/NewEndPoint", null,out myObjectURI1);
            Console.WriteLine("Channel message sink used :" + myIMessageSink.ToString());
            Console.WriteLine("URI of new channel message sink :" + myObjectURI1);
         }
      }
      catch(Exception ex)
      {
         Console.WriteLine("Following exception is raised on client side : " + ex.Message);
      }
   }
}
Imports System.Collections
Imports System.Runtime.Remoting
Imports System.Runtime.Remoting.Channels
Imports System.Runtime.Remoting.Messaging
Imports System.Runtime.Remoting.Channels.Http
Imports System.Security.Permissions

Public Class MyClient
   <PermissionSet(SecurityAction.LinkDemand)> _
   Public Shared Sub Main()
      Try
         ' Create the 'IDictionary' to set the server object properties.
         Dim myDictionary As New Hashtable()
         myDictionary("name") = "HttpClientChannel"
         myDictionary("priority") = 2
         ' Set the properties along with the constructor.
         Dim myIChannelSender As New HttpClientChannel(myDictionary, _
                 New BinaryClientFormatterSinkProvider())
         ' Register the server channel.
         ChannelServices.RegisterChannel(myIChannelSender)
         Dim myHelloServer1 As MyHelloServer = CType(Activator.GetObject(GetType(MyHelloServer), _
                 "http://localhost:8085/SayHello"), MyHelloServer)
         If myHelloServer1 Is Nothing Then
            Console.WriteLine("Could not locate server")
         Else
            Console.WriteLine(myHelloServer1.myHelloMethod("Client"))
            ' Get the name of the channel.
            Console.WriteLine("Channel Name :" + myIChannelSender.ChannelName)
            ' Get the channel priority.
            Console.WriteLine("ChannelPriority :" + myIChannelSender.ChannelPriority.ToString())
            Dim myString As String = ""
            Dim myObjectURI1 As String = ""
            Console.WriteLine("Parse :" + myIChannelSender.Parse("http://localhost:8085/SayHello", _
                 myString) + myString)
            ' Get the channel message sink that delivers message to specified url.
            Dim myIMessageSink As IMessageSink = _
                 myIChannelSender.CreateMessageSink("http://localhost:8085/NewEndPoint", _
                 Nothing, myObjectURI1)
            Console.WriteLine("Channel message sink used :" + CType(myIMessageSink,Object).ToString())
            Console.WriteLine("URI of new channel message sink :" + myObjectURI1)
         End If
      Catch ex As Exception
         Console.WriteLine("Following exception is raised on client side : " + ex.Message)
      End Try
   End Sub
End Class

注釈

重要

このインターフェイスを実装するクラスのメソッドの呼び出しを信頼されていないデータを指定して実行することは、セキュリティ上のリスクが伴います。 このインターフェイスを実装するクラスのメソッドの呼び出しは、信頼されたデータだけを指定して実行してください。 詳細については、「 すべての入力を検証する」を参照してください。

チャネルの送信側は、 インターフェイスを公開する IChannelSender 必要があります。

プロパティ

ChannelName

チャネルの名前を取得します。

(継承元 IChannel)
ChannelPriority

チャネルの優先順位を取得します。

(継承元 IChannel)

メソッド

CreateMessageSink(String, Object, String)

指定した URL またはチャネル データ オブジェクトにメッセージを配信するチャネル メッセージ シンクを返します。

Parse(String, String)

out パラメーターとしてオブジェクトの URI を返し、戻り値として現在のチャネルの URI を返します。

(継承元 IChannel)

適用対象