次の方法で共有


JsonObject.SetAt メソッド

定義

オーバーロード

SetAt(Int32, String, JsonNode)
SetAt(Int32, JsonNode)

SetAt(Int32, String, JsonNode)

public:
 void SetAt(int index, System::String ^ propertyName, System::Text::Json::Nodes::JsonNode ^ value);
public void SetAt (int index, string propertyName, System.Text.Json.Nodes.JsonNode? value);
member this.SetAt : int * string * System.Text.Json.Nodes.JsonNode -> unit
Public Sub SetAt (index As Integer, propertyName As String, value As JsonNode)

パラメーター

index
Int32
propertyName
String
value
JsonNode

適用対象

SetAt(Int32, JsonNode)

public:
 void SetAt(int index, System::Text::Json::Nodes::JsonNode ^ value);
public void SetAt (int index, System.Text.Json.Nodes.JsonNode? value);
member this.SetAt : int * System.Text.Json.Nodes.JsonNode -> unit
Public Sub SetAt (index As Integer, value As JsonNode)

パラメーター

index
Int32
value
JsonNode

適用対象