TreeNode.Handle Property
Definition
Important
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Gets the handle of the tree node.
public:
property IntPtr Handle { IntPtr get(); };
public IntPtr Handle { get; }
[System.ComponentModel.Browsable(false)]
public IntPtr Handle { get; }
member this.Handle : nativeint
[<System.ComponentModel.Browsable(false)>]
member this.Handle : nativeint
Public ReadOnly Property Handle As IntPtr
Property Value
nativeint
The tree node handle.
- Attributes
Examples
The following code example gets the TreeNode that was collapsed and creates a copy of it using its Handle property. The original TreeNode is removed from the TreeNodeCollection, and the copy is added to the collection. This example requires that you have a Form with a TreeView control on it. The TreeView control should have two or more root nodes, each having at least one child node.
private:
void treeView1_AfterCollapse( Object^ /*sender*/, TreeViewEventArgs^ e )
{
// Create a copy of the e.Node from its Handle.
TreeNode^ tn = TreeNode::FromHandle( e->Node->TreeView, e->Node->Handle );
tn->Text = String::Concat( tn->Text, "Copy" );
// Remove the e.Node so it can be replaced with tn.
e->Node->Remove();
// Add tn to the TreeNodeCollection.
treeView1->Nodes->Add( tn );
}
private void treeView1_AfterCollapse(object sender, TreeViewEventArgs e)
{
// Create a copy of the e.Node from its Handle.
TreeNode tn = TreeNode.FromHandle(e.Node.TreeView, e.Node.Handle);
tn.Text += "Copy";
// Remove the e.Node so it can be replaced with tn.
e.Node.Remove();
// Add tn to the TreeNodeCollection.
treeView1.Nodes.Add(tn);
}
Private Sub treeView1_AfterCollapse(sender As Object, _
e As TreeViewEventArgs) Handles treeView1.AfterCollapse
' Create a copy of the e.Node from its Handle.
Dim tn As TreeNode = TreeNode.FromHandle(e.Node.TreeView, e.Node.Handle)
tn.Text += "Copy"
' Remove the e.Node so it can be replaced with tn.
e.Node.Remove()
' Add tn to the TreeNodeCollection.
treeView1.Nodes.Add(tn)
End Sub
Remarks
If a handle is not already created when the Handle property is referenced, it is created.
Applies to
.NET