CharacterBufferRange.Equals Method
Definition
Important
Some information relates to prerelease product that may be substantially modified before it’s released. Microsoft makes no warranties, express or implied, with respect to the information provided here.
Determines whether the specified object is equal to the current CharacterBufferRange object.
Overloads
Equals(Object) |
Determines whether the specified object is equal to the current CharacterBufferRange object. |
Equals(CharacterBufferRange) |
Determines whether the CharacterBufferRange object is equal to the current CharacterBufferRange object. |
Equals(Object)
Determines whether the specified object is equal to the current CharacterBufferRange object.
public:
override bool Equals(System::Object ^ obj);
public override bool Equals (object obj);
override this.Equals : obj -> bool
Public Overrides Function Equals (obj As Object) As Boolean
Parameters
- obj
- Object
The Object to compare with the current CharacterBufferRange object.
Returns
true
if o
is equal to the current CharacterBufferRange object; otherwise, false
. If o
is not a CharacterBufferRange object, false
is returned.
Remarks
Two CharacterBufferRange objects are equal if the CharacterBufferReference properties are equal.
Applies to
Equals(CharacterBufferRange)
Determines whether the CharacterBufferRange object is equal to the current CharacterBufferRange object.
public:
virtual bool Equals(System::Windows::Media::TextFormatting::CharacterBufferRange value);
public bool Equals (System.Windows.Media.TextFormatting.CharacterBufferRange value);
override this.Equals : System.Windows.Media.TextFormatting.CharacterBufferRange -> bool
Public Function Equals (value As CharacterBufferRange) As Boolean
Parameters
- value
- CharacterBufferRange
The CharacterBufferRange to compare with the current CharacterBufferRange object.
Returns
true
if value
is equal to the current CharacterBufferRange object; otherwise, false
. If value
is not a CharacterBufferRange object, false
is returned.
Implements
Remarks
Two CharacterBufferRange objects are equal if the CharacterBufferReference properties are equal.
Applies to
.NET