編集

次の方法で共有


FreeformActivityDesigner.AddConnector Method

Definition

Adds a connector to the FreeformActivityDesigner.

public:
 System::Workflow::ComponentModel::Design::Connector ^ AddConnector(System::Workflow::ComponentModel::Design::ConnectionPoint ^ source, System::Workflow::ComponentModel::Design::ConnectionPoint ^ target);
public System.Workflow.ComponentModel.Design.Connector AddConnector (System.Workflow.ComponentModel.Design.ConnectionPoint source, System.Workflow.ComponentModel.Design.ConnectionPoint target);
member this.AddConnector : System.Workflow.ComponentModel.Design.ConnectionPoint * System.Workflow.ComponentModel.Design.ConnectionPoint -> System.Workflow.ComponentModel.Design.Connector
Public Function AddConnector (source As ConnectionPoint, target As ConnectionPoint) As Connector

Parameters

source
ConnectionPoint

The ConnectionPoint location to begin drawing the connector.

target
ConnectionPoint

The ConnectionPoint location to finish drawing the connector.

Returns

The Connector that was added to the FreeformActivityDesigner.

Exceptions

source or target contains a null reference (Nothing in Visual Basic).

The AssociatedDesigner property for source or target contains a null reference (Nothing).

The current FreeformActivityDesigner is not the container for the connector to add.

Examples

The following example shows how to use the AddConnector method in a custom activity designer's OnLayoutPosition method.

class ProcessActvityDesigner : FreeformActivityDesigner
{
    private ConnectionPoint GetConnectionPoint(Activity activity, Int32 connectorIndex, DesignerEdges edge)
    {
        ActivityDesigner designer = null;

        if (activity != null && activity.Site != null)
        {
            IDesignerHost designerHost = activity.Site.GetService(typeof(IDesignerHost)) as IDesignerHost;
            if (designerHost != null)
                designer = designerHost.GetDesigner(activity) as ActivityDesigner;
        }
        return new ConnectionPoint(designer, edge, connectorIndex);
    }

    protected override void OnLayoutPosition(ActivityDesignerLayoutEventArgs e)
    {
        base.OnLayoutPosition(e);

        // Draw a connector between the first and second activities contained in
        // the sequence activity used by this designer
        if (this.IsRootDesigner)
        {
            CompositeActivity parentActivity = (CompositeActivity)this.Activity;
            ConnectionPoint sourcePoint = GetConnectionPoint(parentActivity.Activities[0], 1, DesignerEdges.Bottom);
            ConnectionPoint targetPoint = GetConnectionPoint(parentActivity.Activities[1], 0, DesignerEdges.Top);

            this.AddConnector(sourcePoint, targetPoint);
        }
    }
Class ProcessActvityDesigner
    Inherits System.Workflow.ComponentModel.Design.FreeformActivityDesigner


    Function GetConnectionPoint(ByVal activity As Activity, ByVal connectorIndex As Int32, ByVal edge As DesignerEdges) As ConnectionPoint

        Dim designer As ActivityDesigner = Nothing

        If Activity IsNot Nothing And Activity.Site IsNot Nothing Then

            Dim designerHost As IDesignerHost = activity.Site.GetService(GetType(IDesignerHost))
            If designerHost IsNot Nothing Then
                designer = CType(designerHost.GetDesigner(activity), ActivityDesigner)
            End If
        End If

        Return New ConnectionPoint(designer, edge, connectorIndex)
    End Function


    Protected Overrides Sub OnLayoutPosition(ByVal e As ActivityDesignerLayoutEventArgs)

        MyBase.OnLayoutPosition(e)

        ' Draw a connector between the first and second activities contained in 
        ' the sequence activity used by me designer
        If Me.IsRootDesigner Then

            Dim parentActivity As CompositeActivity = CType(Me.Activity, CompositeActivity)
            Dim sourcePoint As ConnectionPoint = GetConnectionPoint(parentActivity.Activities(0), 1, DesignerEdges.Bottom)
            Dim targetPoint As ConnectionPoint = GetConnectionPoint(parentActivity.Activities(1), 0, DesignerEdges.Top)

            Me.AddConnector(sourcePoint, targetPoint)
        End If
    End Sub

End Class

Remarks

AddConnector is called when a user adds a Connector to the FreeformActivityDesigner.

Applies to