Mesh.Save(Stream,GraphicsStream,ExtendedMaterial,XFileFormat)
Save メソッド
定義
Visual Basic | Public Sub Save( _ ByVal stream As Stream, _ ByVal adjacency As GraphicsStream, _ ByVal materials() As ExtendedMaterial, _ ByVal format As XFileFormat _ ) |
C# | public void Save( Stream stream, GraphicsStream adjacency, ExtendedMaterial[] materials, XFileFormat format ); |
Managed C++ | public: void Save( Stream* stream, GraphicsStream* adjacency, ExtendedMaterial materials __gc[], XFileFormat format ); |
JScript | public function Save( stream : Stream, adjacency : GraphicsStream, materials : ExtendedMaterial[], format : XFileFormat ) : void; |
パラメータ
stream | System.IO.Stream. |
adjacency | Microsoft.DirectX.Direct3D.GraphicsStream. |
materials | Microsoft.DirectX.Direct3D.ExtendedMaterial[]. |
format | Microsoft.DirectX.Direct3D.XFileFormat. |
対象
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