Geometry.BoxBoundProbe(Vector3,Vector3,Vector3,Vector3)
BoxBoundProbe メソッド
レイがボックスの境界ボックスのボリュームに当たるかどうかを判別する。
定義
Visual Basic | Public Shared Function BoxBoundProbe( _ ByVal min As Vector3, _ ByVal max As Vector3, _ ByVal rayPosition As Vector3, _ ByVal rayDirection As Vector3 _ ) As Boolean |
C# | public static bool BoxBoundProbe( Vector3 min, Vector3 max, Vector3 rayPosition, Vector3 rayDirection ); |
Managed C++ | public: static bool BoxBoundProbe( Vector3 min, Vector3 max, Vector3 rayPosition, Vector3 rayDirection ); |
JScript | public static function BoxBoundProbe( min : Vector3, max : Vector3, rayPosition : Vector3, rayDirection : Vector3 ) : boolean; |
パラメータ
min | Microsoft.DirectX.Vector3. |
max | Microsoft.DirectX.Vector3. |
rayPosition | Microsoft.DirectX.Vector3. |
rayDirection | Microsoft.DirectX.Vector3. |
戻り値
System.Boolean.
対象
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