Geometry.SphereBoundProbe(Vector3,Single,Vector3,Vector3)
SphereBoundProbe メソッド
レイが境界球のボリュームに当たるかどうかを判別する。
定義
Visual Basic | Public Shared Function SphereBoundProbe( _ ByVal center As Vector3, _ ByVal radius As Single, _ ByVal rayPosition As Vector3, _ ByVal rayDirection As Vector3 _ ) As Boolean |
C# | public static bool SphereBoundProbe( Vector3 center, float radius, Vector3 rayPosition, Vector3 rayDirection ); |
Managed C++ | public: static bool SphereBoundProbe( Vector3 center, float radius, Vector3 rayPosition, Vector3 rayDirection ); |
JScript | public static function SphereBoundProbe( center : Vector3, radius : float, rayPosition : Vector3, rayDirection : Vector3 ) : boolean; |
パラメータ
center | Microsoft.DirectX.Vector3. |
radius | System.Single. |
rayPosition | Microsoft.DirectX.Vector3. |
rayDirection | Microsoft.DirectX.Vector3. |
戻り値
System.Boolean.
対象
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