TextureBrush.TextureBrush(Image*, wrapMode, const RectF) constructor
Applies to: desktop apps only
Creates a TextureBrush object based on an image, a wrap mode, and a defining rectangle.
Syntax
TextureBrush(
[in] Image *image,
[in] wrapMode wrapMode,
[in, ref] const RectF &dstRect
);
Parameters
image [in]
Type: Image*Pointer to an Image object that contains the bitmap of the image to use.
wrapMode [in]
Type: wrapModeElement of the WrapMode enumeration that specifies how repeated copies of an image are used to tile an area when it is painted with this texture brush.
dstRect [in, ref]
Type: const RectFReference to a rectangle that defines the size of this texture brush and the portion of the image to be used by this texture brush. If the Image object is created from a metafile, the brush uses the entire image, which is scaled to fit the size of the brush.
Requirements
Minimum supported client |
Windows XP, Windows 2000 Professional |
Minimum supported server |
Windows 2000 Server |
Product |
GDI+ 1.0 |
Header |
Gdiplusbrush.h (include Gdiplus.h) |
Library |
Gdiplus.lib |
DLL |
Gdiplus.dll |
See also
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Build date: 3/6/2012