Matrix.FrustumM Method
Definition
Important
Some information relates to prerelease product that may be substantially modified before it’s released. Microsoft makes no warranties, express or implied, with respect to the information provided here.
Defines a projection matrix in terms of six clip planes.
[Android.Runtime.Register("frustumM", "([FIFFFFFF)V", "")]
public static void FrustumM (float[]? m, int offset, float left, float right, float bottom, float top, float near, float far);
[<Android.Runtime.Register("frustumM", "([FIFFFFFF)V", "")>]
static member FrustumM : single[] * int * single * single * single * single * single * single -> unit
Parameters
- m
- Single[]
the float array that holds the output perspective matrix
- offset
- Int32
the offset into float array m where the perspective matrix data is written
- left
- Single
left
- right
- Single
right
- bottom
- Single
bottom
- top
- Single
top
- near
- Single
near
- far
- Single
far
- Attributes
Remarks
Defines a projection matrix in terms of six clip planes.
Portions of this page are modifications based on work created and shared by the Android Open Source Project and used according to terms described in the Creative Commons 2.5 Attribution License.