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MTLRegion.Create3D 메서드

정의

오버로드

Create3D(nint, nint, nint, nint, nint, nint)
Create3D(nuint, nuint, nuint, nuint, nuint, nuint)

Create3D(nint, nint, nint, nint, nint, nint)

public static Metal.MTLRegion Create3D (nint x, nint y, nint z, nint width, nint height, nint depth);
static member Create3D : nint * nint * nint * nint * nint * nint -> Metal.MTLRegion

매개 변수

x
System.System.IntPtr System.nativeint
y
System.System.IntPtr System.nativeint
z
System.System.IntPtr System.nativeint
width
System.System.IntPtr System.nativeint
height
System.System.IntPtr System.nativeint
depth
System.System.IntPtr System.nativeint

반환

적용 대상

Create3D(nuint, nuint, nuint, nuint, nuint, nuint)

public static Metal.MTLRegion Create3D (nuint x, nuint y, nuint z, nuint width, nuint height, nuint depth);
static member Create3D : nuint * nuint * nuint * nuint * nuint * nuint -> Metal.MTLRegion

매개 변수

x
System.System.UIntPtr System.unativeint
y
System.System.UIntPtr System.unativeint
z
System.System.UIntPtr System.unativeint
width
System.System.UIntPtr System.unativeint
height
System.System.UIntPtr System.unativeint
depth
System.System.UIntPtr System.unativeint

반환

적용 대상