다음을 통해 공유


BindingBehaviorAttribute 클래스

정의

적용할 를 BindingBehavior 지정합니다.

public ref class BindingBehaviorAttribute : Attribute
[System.AttributeUsage(System.AttributeTargets.Class | System.AttributeTargets.Property, AllowMultiple=false, Inherited=true)]
public class BindingBehaviorAttribute : Attribute
[System.AttributeUsage(System.AttributeTargets.Class | System.AttributeTargets.Parameter | System.AttributeTargets.Property, AllowMultiple=false, Inherited=true)]
public class BindingBehaviorAttribute : Attribute
[<System.AttributeUsage(System.AttributeTargets.Class | System.AttributeTargets.Property, AllowMultiple=false, Inherited=true)>]
type BindingBehaviorAttribute = class
    inherit Attribute
[<System.AttributeUsage(System.AttributeTargets.Class | System.AttributeTargets.Parameter | System.AttributeTargets.Property, AllowMultiple=false, Inherited=true)>]
type BindingBehaviorAttribute = class
    inherit Attribute
Public Class BindingBehaviorAttribute
Inherits Attribute
상속
BindingBehaviorAttribute
파생
특성

생성자

BindingBehaviorAttribute(BindingBehavior)

BindingBehaviorAttribute 인스턴스를 초기화합니다.

속성

Behavior

적용할 을 BindingBehavior 가져옵니다.

적용 대상