DebugUtilities.DrawPoint Method
Definition
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Overloads
DrawPoint(Vector3, Color, Single) |
Draws a point in the Scene window. |
DrawPoint(Vector3, Quaternion, Color, Single) |
Draws a point with a rotation in the Scene window. |
DrawPoint(Vector3, Color, Single)
Draws a point in the Scene window.
public static void DrawPoint (UnityEngine.Vector3 point, UnityEngine.Color color, float size = 0.05);
[System.Diagnostics.Conditional("UNITY_EDITOR")]
public static void DrawPoint (UnityEngine.Vector3 point, UnityEngine.Color color, float size = 0.05);
static member DrawPoint : UnityEngine.Vector3 * UnityEngine.Color * single -> unit
[<System.Diagnostics.Conditional("UNITY_EDITOR")>]
static member DrawPoint : UnityEngine.Vector3 * UnityEngine.Color * single -> unit
Public Shared Sub DrawPoint (point As Vector3, color As Color, Optional size As Single = 0.05)
Parameters
- point
- UnityEngine.Vector3
- color
- UnityEngine.Color
- size
- Single
- Attributes
Applies to
DrawPoint(Vector3, Quaternion, Color, Single)
Draws a point with a rotation in the Scene window.
public static void DrawPoint (UnityEngine.Vector3 point, UnityEngine.Quaternion rotation, UnityEngine.Color color, float size = 0.05);
[System.Diagnostics.Conditional("UNITY_EDITOR")]
public static void DrawPoint (UnityEngine.Vector3 point, UnityEngine.Quaternion rotation, UnityEngine.Color color, float size = 0.05);
static member DrawPoint : UnityEngine.Vector3 * UnityEngine.Quaternion * UnityEngine.Color * single -> unit
[<System.Diagnostics.Conditional("UNITY_EDITOR")>]
static member DrawPoint : UnityEngine.Vector3 * UnityEngine.Quaternion * UnityEngine.Color * single -> unit
Public Shared Sub DrawPoint (point As Vector3, rotation As Quaternion, color As Color, Optional size As Single = 0.05)
Parameters
- point
- UnityEngine.Vector3
- rotation
- UnityEngine.Quaternion
- color
- UnityEngine.Color
- size
- Single
- Attributes