ArrayBuilder<T>.AddRange Method
Definition
Important
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Overloads
AddRange(ArrayBuilder<T>)
public:
void AddRange(Microsoft::VisualStudio::Utilities::ArrayBuilder<T> ^ items);
public void AddRange (Microsoft.VisualStudio.Utilities.ArrayBuilder<T> items);
member this.AddRange : Microsoft.VisualStudio.Utilities.ArrayBuilder<'T> -> unit
Public Sub AddRange (items As ArrayBuilder(Of T))
Parameters
- items
- ArrayBuilder<T>
Applies to
AddRange(IEnumerable<T>)
public:
void AddRange(System::Collections::Generic::IEnumerable<T> ^ items);
public void AddRange (System.Collections.Generic.IEnumerable<T> items);
member this.AddRange : seq<'T> -> unit
Public Sub AddRange (items As IEnumerable(Of T))
Parameters
- items
- IEnumerable<T>
Applies to
AddRange(ImmutableArray<T>)
public:
void AddRange(System::Collections::Immutable::ImmutableArray<T> items);
public void AddRange (System.Collections.Immutable.ImmutableArray<T> items);
member this.AddRange : System.Collections.Immutable.ImmutableArray<'T> -> unit
Public Sub AddRange (items As ImmutableArray(Of T))
Parameters
- items
- ImmutableArray<T>
Applies to
AddRange(T[])
public:
void AddRange(... cli::array <T> ^ items);
public void AddRange (params T[] items);
member this.AddRange : 'T[] -> unit
Public Sub AddRange (ParamArray items As T())
Parameters
- items
- T[]
Applies to
AddRange(ImmutableArray<T>, Int32)
public:
void AddRange(System::Collections::Immutable::ImmutableArray<T> items, int length);
public void AddRange (System.Collections.Immutable.ImmutableArray<T> items, int length);
member this.AddRange : System.Collections.Immutable.ImmutableArray<'T> * int -> unit
Public Sub AddRange (items As ImmutableArray(Of T), length As Integer)
Parameters
- items
- ImmutableArray<T>
- length
- Int32
Applies to
AddRange(T[], Int32)
public:
void AddRange(cli::array <T> ^ items, int length);
public void AddRange (T[] items, int length);
member this.AddRange : 'T[] * int -> unit
Public Sub AddRange (items As T(), length As Integer)
Parameters
- items
- T[]
- length
- Int32
Applies to
AddRange(ImmutableArray<T>, Int32, Int32)
public void AddRange (System.Collections.Immutable.ImmutableArray<T> items, int start, int length);
member this.AddRange : System.Collections.Immutable.ImmutableArray<'T> * int * int -> unit
Public Sub AddRange (items As ImmutableArray(Of T), start As Integer, length As Integer)
Parameters
- items
- ImmutableArray<T>
- start
- Int32
- length
- Int32
Applies to
AddRange(T[], Int32, Int32)
public:
void AddRange(cli::array <T> ^ items, int start, int length);
public void AddRange (T[] items, int start, int length);
member this.AddRange : 'T[] * int * int -> unit
Public Sub AddRange (items As T(), start As Integer, length As Integer)
Parameters
- items
- T[]
- start
- Int32
- length
- Int32
Applies to
AddRange<S>(ImmutableArray<S>)
public:
generic <typename S>
where S : class, T void AddRange(System::Collections::Immutable::ImmutableArray<S> items);
public void AddRange<S> (System.Collections.Immutable.ImmutableArray<S> items) where S : class, T;
member this.AddRange : System.Collections.Immutable.ImmutableArray<#'T> -> unit
Public Sub AddRange(Of S As {Class, T}) (items As ImmutableArray(Of S))
Type Parameters
- S
Parameters
- items
- ImmutableArray<S>
Applies to
AddRange<U>(ArrayBuilder<U>, Func<U,T>)
public void AddRange<U> (Microsoft.VisualStudio.Utilities.ArrayBuilder<U> items, Func<U,T> selector);
member this.AddRange : Microsoft.VisualStudio.Utilities.ArrayBuilder<'U> * Func<'U, 'T> -> unit
Public Sub AddRange(Of U) (items As ArrayBuilder(Of U), selector As Func(Of U, T))
Type Parameters
- U
Parameters
- items
- ArrayBuilder<U>
- selector
- Func<U,T>
Applies to
AddRange<U>(ArrayBuilder<U>, Int32, Int32)
public void AddRange<U> (Microsoft.VisualStudio.Utilities.ArrayBuilder<U> items, int start, int length) where U : T;
member this.AddRange : Microsoft.VisualStudio.Utilities.ArrayBuilder<#'T> * int * int -> unit
Public Sub AddRange(Of U As T) (items As ArrayBuilder(Of U), start As Integer, length As Integer)
Type Parameters
- U
Parameters
- items
- ArrayBuilder<U>
- start
- Int32
- length
- Int32
Applies to
AddRange<U>(ArrayBuilder<U>)
public:
generic <typename U>
where U : T void AddRange(Microsoft::VisualStudio::Utilities::ArrayBuilder<U> ^ items);
public void AddRange<U> (Microsoft.VisualStudio.Utilities.ArrayBuilder<U> items) where U : T;
member this.AddRange : Microsoft.VisualStudio.Utilities.ArrayBuilder<#'T> -> unit
Public Sub AddRange(Of U As T) (items As ArrayBuilder(Of U))
Type Parameters
- U
Parameters
- items
- ArrayBuilder<U>