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MDLAnimatedVector4.SetValue 메서드

정의

오버로드

SetValue(Vector4, Double)
SetValue(Vector4d, Double)

SetValue(Vector4, Double)

[Foundation.Export("setFloat4:atTime:")]
public virtual void SetValue (OpenTK.Vector4 value, double time);
abstract member SetValue : OpenTK.Vector4 * double -> unit
override this.SetValue : OpenTK.Vector4 * double -> unit

매개 변수

value
Vector4
time
Double
특성

적용 대상

SetValue(Vector4d, Double)

[Foundation.Export("setDouble4:atTime:")]
public virtual void SetValue (OpenTK.Vector4d value, double time);
abstract member SetValue : OpenTK.Vector4d * double -> unit
override this.SetValue : OpenTK.Vector4d * double -> unit

매개 변수

value
Vector4d
time
Double
특성

적용 대상