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Matrix3d.Multiply 메서드

정의

오버로드

Multiply(Matrix3d)
Multiply(Double)
Multiply(Matrix3d, Matrix3d)
Multiply(Double, Matrix3d)
Multiply(Matrix3d, Matrix3d, Matrix3d)
Multiply(Matrix3d, Double, Matrix3d)

Multiply(Matrix3d)

public void Multiply (ref OpenTK.Matrix3d matrix);
member this.Multiply :  -> unit

매개 변수

matrix
Matrix3d

적용 대상

Multiply(Double)

public void Multiply (double scalar);
member this.Multiply : double -> unit

매개 변수

scalar
Double

적용 대상

Multiply(Matrix3d, Matrix3d)

public void Multiply (ref OpenTK.Matrix3d matrix, out OpenTK.Matrix3d result);
member this.Multiply :  *  -> unit

매개 변수

matrix
Matrix3d
result
Matrix3d

적용 대상

Multiply(Double, Matrix3d)

public void Multiply (double scalar, out OpenTK.Matrix3d result);
member this.Multiply : double *  -> unit

매개 변수

scalar
Double
result
Matrix3d

적용 대상

Multiply(Matrix3d, Matrix3d, Matrix3d)

public static void Multiply (ref OpenTK.Matrix3d left, ref OpenTK.Matrix3d right, out OpenTK.Matrix3d result);
static member Multiply :  *  *  -> unit

매개 변수

left
Matrix3d
right
Matrix3d
result
Matrix3d

적용 대상

Multiply(Matrix3d, Double, Matrix3d)

public static void Multiply (ref OpenTK.Matrix3d matrix, double scalar, out OpenTK.Matrix3d result);
static member Multiply :  * double *  -> unit

매개 변수

matrix
Matrix3d
scalar
Double
result
Matrix3d

적용 대상