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NMatrix4d.Multiply 메서드

정의

오버로드

Multiply(NMatrix4d, NMatrix4d)
Multiply(NMatrix4d, NMatrix4d, NMatrix4d)

Multiply(NMatrix4d, NMatrix4d)

public static OpenTK.NMatrix4d Multiply (OpenTK.NMatrix4d left, OpenTK.NMatrix4d right);
static member Multiply : OpenTK.NMatrix4d * OpenTK.NMatrix4d -> OpenTK.NMatrix4d

매개 변수

left
NMatrix4d
right
NMatrix4d

반환

적용 대상

Multiply(NMatrix4d, NMatrix4d, NMatrix4d)

public static void Multiply (ref OpenTK.NMatrix4d left, ref OpenTK.NMatrix4d right, out OpenTK.NMatrix4d result);
static member Multiply :  *  *  -> unit

매개 변수

left
NMatrix4d
right
NMatrix4d
result
NMatrix4d

적용 대상