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Vector4.Transform 메서드

정의

오버로드

Transform(Vector4, Matrix4)
Transform(Vector4, Quaternion)
Transform(Vector4, Matrix4, Vector4)

지정된 행렬로 벡터 변환

Transform(Vector4, Quaternion, Vector4)

Transform(Vector4, Matrix4)

public static OpenTK.Vector4 Transform (OpenTK.Vector4 vec, OpenTK.Matrix4 mat);
static member Transform : OpenTK.Vector4 * OpenTK.Matrix4 -> OpenTK.Vector4

매개 변수

vec
Vector4
mat
Matrix4

반환

적용 대상

Transform(Vector4, Quaternion)

public static OpenTK.Vector4 Transform (OpenTK.Vector4 vec, OpenTK.Quaternion quat);
static member Transform : OpenTK.Vector4 * OpenTK.Quaternion -> OpenTK.Vector4

매개 변수

vec
Vector4
quat
Quaternion

반환

적용 대상

Transform(Vector4, Matrix4, Vector4)

지정된 행렬로 벡터 변환

public static void Transform (ref OpenTK.Vector4 vec, ref OpenTK.Matrix4 mat, out OpenTK.Vector4 result);
static member Transform :  *  *  -> unit

매개 변수

vec
Vector4

변환할 벡터

mat
Matrix4

원하는 변환

result
Vector4

변환된 벡터

적용 대상

Transform(Vector4, Quaternion, Vector4)

public static void Transform (ref OpenTK.Vector4 vec, ref OpenTK.Quaternion quat, out OpenTK.Vector4 result);
static member Transform :  *  *  -> unit

매개 변수

vec
Vector4
quat
Quaternion
result
Vector4

적용 대상