SCNLayer.HitTest Method
Definition
Important
Some information relates to prerelease product that may be substantially modified before it’s released. Microsoft makes no warranties, express or implied, with respect to the information provided here.
Overloads
HitTest(CGPoint, SCNHitTestOptions) | |
HitTest(CGPoint, NSDictionary) |
HitTest(CGPoint, SCNHitTestOptions)
[ObjCRuntime.Introduced(ObjCRuntime.PlatformName.WatchOS, 3, 0, ObjCRuntime.PlatformArchitecture.All, null)]
[ObjCRuntime.Introduced(ObjCRuntime.PlatformName.MacOSX, 10, 8, ObjCRuntime.PlatformArchitecture.All, null)]
[ObjCRuntime.Introduced(ObjCRuntime.PlatformName.iOS, 8, 0, ObjCRuntime.PlatformArchitecture.All, null)]
public SceneKit.SCNHitTestResult[] HitTest (CoreGraphics.CGPoint thePoint, SceneKit.SCNHitTestOptions options);
override this.HitTest : CoreGraphics.CGPoint * SceneKit.SCNHitTestOptions -> SceneKit.SCNHitTestResult[]
Parameters
- thePoint
- CGPoint
- options
- SCNHitTestOptions
Returns
- Attributes
Applies to
HitTest(CGPoint, NSDictionary)
[Foundation.Export("hitTest:options:")]
[ObjCRuntime.Introduced(ObjCRuntime.PlatformName.WatchOS, 3, 0, ObjCRuntime.PlatformArchitecture.All, null)]
[ObjCRuntime.Introduced(ObjCRuntime.PlatformName.MacOSX, 10, 8, ObjCRuntime.PlatformArchitecture.All, null)]
[ObjCRuntime.Introduced(ObjCRuntime.PlatformName.iOS, 8, 0, ObjCRuntime.PlatformArchitecture.All, null)]
public virtual SceneKit.SCNHitTestResult[] HitTest (CoreGraphics.CGPoint thePoint, Foundation.NSDictionary options);
override this.HitTest : CoreGraphics.CGPoint * Foundation.NSDictionary -> SceneKit.SCNHitTestResult[]
Parameters
- thePoint
- CGPoint
- options
- NSDictionary
Returns
Implements
- Attributes