편집

다음을 통해 공유


SCNPhysicsWorld.ContactTest Method

Definition

Overloads

ContactTest(SCNPhysicsBody, NSDictionary)
ContactTest(SCNPhysicsBody, SCNPhysicsTest)
ContactTest(SCNPhysicsBody, SCNPhysicsBody, NSDictionary)
ContactTest(SCNPhysicsBody, SCNPhysicsBody, SCNPhysicsTest)

ContactTest(SCNPhysicsBody, NSDictionary)

[Foundation.Export("contactTestWithBody:options:")]
public virtual SceneKit.SCNPhysicsContact[] ContactTest (SceneKit.SCNPhysicsBody body, Foundation.NSDictionary options);
abstract member ContactTest : SceneKit.SCNPhysicsBody * Foundation.NSDictionary -> SceneKit.SCNPhysicsContact[]
override this.ContactTest : SceneKit.SCNPhysicsBody * Foundation.NSDictionary -> SceneKit.SCNPhysicsContact[]

Parameters

options
NSDictionary

To be added.

This parameter can be null.

Returns

Attributes

Applies to

ContactTest(SCNPhysicsBody, SCNPhysicsTest)

public SceneKit.SCNPhysicsContact[] ContactTest (SceneKit.SCNPhysicsBody body, SceneKit.SCNPhysicsTest options);
member this.ContactTest : SceneKit.SCNPhysicsBody * SceneKit.SCNPhysicsTest -> SceneKit.SCNPhysicsContact[]

Parameters

options
SCNPhysicsTest

Returns

Applies to

ContactTest(SCNPhysicsBody, SCNPhysicsBody, NSDictionary)

[Foundation.Export("contactTestBetweenBody:andBody:options:")]
public virtual SceneKit.SCNPhysicsContact[] ContactTest (SceneKit.SCNPhysicsBody bodyA, SceneKit.SCNPhysicsBody bodyB, Foundation.NSDictionary options);
abstract member ContactTest : SceneKit.SCNPhysicsBody * SceneKit.SCNPhysicsBody * Foundation.NSDictionary -> SceneKit.SCNPhysicsContact[]
override this.ContactTest : SceneKit.SCNPhysicsBody * SceneKit.SCNPhysicsBody * Foundation.NSDictionary -> SceneKit.SCNPhysicsContact[]

Parameters

options
NSDictionary

To be added.

This parameter can be null.

Returns

Attributes

Applies to

ContactTest(SCNPhysicsBody, SCNPhysicsBody, SCNPhysicsTest)

public SceneKit.SCNPhysicsContact[] ContactTest (SceneKit.SCNPhysicsBody bodyA, SceneKit.SCNPhysicsBody bodyB, SceneKit.SCNPhysicsTest options);
member this.ContactTest : SceneKit.SCNPhysicsBody * SceneKit.SCNPhysicsBody * SceneKit.SCNPhysicsTest -> SceneKit.SCNPhysicsContact[]

Parameters

options
SCNPhysicsTest

Returns

Applies to