SKTexture.FromData Method
Definition
Important
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Overloads
FromData(NSData, CGSize) |
Creates a texture of the specified size from the provided pixel data. |
FromData(NSData, CGSize, Boolean) | |
FromData(NSData, CGSize, UInt32, UInt32) |
FromData(NSData, CGSize)
Creates a texture of the specified size from the provided pixel data.
[Foundation.Export("textureWithData:size:")]
public static SpriteKit.SKTexture FromData (Foundation.NSData pixelData, CoreGraphics.CGSize size);
static member FromData : Foundation.NSData * CoreGraphics.CGSize -> SpriteKit.SKTexture
Parameters
- pixelData
- NSData
- size
- CGSize
Returns
- Attributes
Applies to
FromData(NSData, CGSize, Boolean)
[Foundation.Export("textureWithData:size:flipped:")]
[ObjCRuntime.Introduced(ObjCRuntime.PlatformName.iOS, 8, 0, ObjCRuntime.PlatformArchitecture.All, null)]
[ObjCRuntime.Introduced(ObjCRuntime.PlatformName.MacOSX, 10, 10, ObjCRuntime.PlatformArchitecture.All, null)]
public static SpriteKit.SKTexture FromData (Foundation.NSData pixelData, CoreGraphics.CGSize size, bool flipped);
static member FromData : Foundation.NSData * CoreGraphics.CGSize * bool -> SpriteKit.SKTexture
Parameters
- pixelData
- NSData
- size
- CGSize
- flipped
- Boolean
Returns
- Attributes
Applies to
FromData(NSData, CGSize, UInt32, UInt32)
[Foundation.Export("textureWithData:size:rowLength:alignment:")]
public static SpriteKit.SKTexture FromData (Foundation.NSData pixelData, CoreGraphics.CGSize size, uint rowLength, uint alignment);
static member FromData : Foundation.NSData * CoreGraphics.CGSize * uint32 * uint32 -> SpriteKit.SKTexture
Parameters
- pixelData
- NSData
- size
- CGSize
- rowLength
- UInt32
- alignment
- UInt32
Returns
- Attributes