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NameObjectCollectionBase.BaseRemove(String) 메서드

정의

NameObjectCollectionBase 인스턴스에서 지정한 키를 가지는 엔트리를 제거합니다.

protected:
 void BaseRemove(System::String ^ name);
protected void BaseRemove (string name);
protected void BaseRemove (string? name);
member this.BaseRemove : string -> unit
Protected Sub BaseRemove (name As String)

매개 변수

name
String

제거할 엔트리의 String 키입니다. 키는 null이 될 수 있습니다.

예외

컬렉션이 읽기 전용입니다.

예제

다음 코드 예제에서는 및 를 사용하여 BaseRemove 에서 요소를 제거합니다NameObjectCollectionBase.BaseRemoveAt

#using <System.dll>
using namespace System;
using namespace System::Collections;
using namespace System::Collections::Specialized;

public ref class MyCollection : public NameObjectCollectionBase  {

private:
   DictionaryEntry^ _de;

   // Gets a key-and-value pair (DictionaryEntry) using an index.
public:
   property DictionaryEntry^ default[ int ]  {
      DictionaryEntry^ get(int index)  {
         _de->Key = this->BaseGetKey( index );
         _de->Value = this->BaseGet( index );
         return( _de );
      }
   }

   // Adds elements from an IDictionary into the new collection.
   MyCollection( IDictionary^ d )  {

      _de = gcnew DictionaryEntry();

      for each ( DictionaryEntry^ de in d )  {
         this->BaseAdd( (String^) de->Key, de->Value );
      }
   }

   // Removes an entry with the specified key from the collection.
   void Remove( String^ key )  {
      this->BaseRemove( key );
   }

   // Removes an entry in the specified index from the collection.
   void Remove( int index )  {
      this->BaseRemoveAt( index );
   }
};

public ref class SamplesNameObjectCollectionBase  {

public:
   static void Main()  {

      // Creates and initializes a new MyCollection instance.
      IDictionary^ d = gcnew ListDictionary();
      d->Add( "red", "apple" );
      d->Add( "yellow", "banana" );
      d->Add( "green", "pear" );
      MyCollection^ myCol = gcnew MyCollection( d );
      Console::WriteLine( "Initial state of the collection (Count = {0}):", myCol->Count );
      PrintKeysAndValues( myCol );

      // Removes an element at a specific index.
      myCol->Remove( 1 );
      Console::WriteLine( "After removing the element at index 1 (Count = {0}):", myCol->Count );
      PrintKeysAndValues( myCol );

      // Removes an element with a specific key.
      myCol->Remove( "red" );
      Console::WriteLine( "After removing the element with the key \"red\" (Count = {0}):", myCol->Count );
      PrintKeysAndValues( myCol );

   }

   static void PrintKeysAndValues( MyCollection^ myCol )  {
      for ( int i = 0; i < myCol->Count; i++ )  {
         Console::WriteLine( "[{0}] : {1}, {2}", i, myCol[i]->Key, myCol[i]->Value );
      }
   }
};

int main()
{
    SamplesNameObjectCollectionBase::Main();
}

/*
This code produces the following output.

Initial state of the collection (Count = 3):
[0] : red, apple
[1] : yellow, banana
[2] : green, pear
After removing the element at index 1 (Count = 2):
[0] : red, apple
[1] : green, pear
After removing the element with the key "red" (Count = 1):
[0] : green, pear

*/
using System;
using System.Collections;
using System.Collections.Specialized;

public class MyCollection : NameObjectCollectionBase  {

   private DictionaryEntry _de = new DictionaryEntry();

   // Gets a key-and-value pair (DictionaryEntry) using an index.
   public DictionaryEntry this[ int index ]  {
      get  {
         _de.Key = this.BaseGetKey( index );
         _de.Value = this.BaseGet( index );
         return( _de );
      }
   }

   // Adds elements from an IDictionary into the new collection.
   public MyCollection( IDictionary d )  {
      foreach ( DictionaryEntry de in d )  {
         this.BaseAdd( (String) de.Key, de.Value );
      }
   }

   // Removes an entry with the specified key from the collection.
   public void Remove( String key )  {
      this.BaseRemove( key );
   }

   // Removes an entry in the specified index from the collection.
   public void Remove( int index )  {
      this.BaseRemoveAt( index );
   }
}

public class SamplesNameObjectCollectionBase  {

   public static void Main()  {

      // Creates and initializes a new MyCollection instance.
      IDictionary d = new ListDictionary();
      d.Add( "red", "apple" );
      d.Add( "yellow", "banana" );
      d.Add( "green", "pear" );
      MyCollection myCol = new MyCollection( d );
      Console.WriteLine( "Initial state of the collection (Count = {0}):", myCol.Count );
      PrintKeysAndValues( myCol );

      // Removes an element at a specific index.
      myCol.Remove( 1 );
      Console.WriteLine( "After removing the element at index 1 (Count = {0}):", myCol.Count );
      PrintKeysAndValues( myCol );

      // Removes an element with a specific key.
      myCol.Remove( "red" );
      Console.WriteLine( "After removing the element with the key \"red\" (Count = {0}):", myCol.Count );
      PrintKeysAndValues( myCol );
   }

   public static void PrintKeysAndValues( MyCollection myCol )  {
      for ( int i = 0; i < myCol.Count; i++ )  {
         Console.WriteLine( "[{0}] : {1}, {2}", i, myCol[i].Key, myCol[i].Value );
      }
   }
}


/*
This code produces the following output.

Initial state of the collection (Count = 3):
[0] : red, apple
[1] : yellow, banana
[2] : green, pear
After removing the element at index 1 (Count = 2):
[0] : red, apple
[1] : green, pear
After removing the element with the key "red" (Count = 1):
[0] : green, pear

*/
Imports System.Collections
Imports System.Collections.Specialized

Public Class MyCollection
   Inherits NameObjectCollectionBase

   Private _de As New DictionaryEntry()

   ' Gets a key-and-value pair (DictionaryEntry) using an index.
   Default Public ReadOnly Property Item(index As Integer) As DictionaryEntry
      Get
         _de.Key = Me.BaseGetKey(index)
         _de.Value = Me.BaseGet(index)
         Return _de
      End Get
   End Property

   ' Adds elements from an IDictionary into the new collection.
   Public Sub New(d As IDictionary)
      Dim de As DictionaryEntry
      For Each de In  d
         Me.BaseAdd(CType(de.Key, [String]), de.Value)
      Next de
   End Sub

   ' Removes an entry with the specified key from the collection.
   Overloads Public Sub Remove(key As [String])
      Me.BaseRemove(key)
   End Sub

   ' Removes an entry in the specified index from the collection.
   Overloads Public Sub Remove(index As Integer)
      Me.BaseRemoveAt(index)
   End Sub

End Class


Public Class SamplesNameObjectCollectionBase   

   Public Shared Sub Main()

      ' Creates and initializes a new MyCollection instance.
      Dim d = New ListDictionary()
      d.Add("red", "apple")
      d.Add("yellow", "banana")
      d.Add("green", "pear")
      Dim myCol As New MyCollection(d)
      Console.WriteLine("Initial state of the collection (Count = {0}):", myCol.Count)
      PrintKeysAndValues(myCol)

      ' Removes an element at a specific index.
      myCol.Remove(1)
      Console.WriteLine("After removing the element at index 1 (Count = {0}):", myCol.Count)
      PrintKeysAndValues(myCol)

      ' Removes an element with a specific key.
      myCol.Remove("red")
      Console.WriteLine("After removing the element with the key ""red"" (Count = {0}):", myCol.Count)
      PrintKeysAndValues(myCol)

   End Sub

   Public Shared Sub PrintKeysAndValues(myCol As MyCollection)
      Dim i As Integer
      For i = 0 To myCol.Count - 1
         Console.WriteLine("[{0}] : {1}, {2}", i, myCol(i).Key, myCol(i).Value)
      Next i
   End Sub

End Class


'This code produces the following output.
'
'Initial state of the collection (Count = 3):
'[0] : red, apple
'[1] : yellow, banana
'[2] : green, pear
'After removing the element at index 1 (Count = 2):
'[0] : red, apple
'[1] : green, pear
'After removing the element with the key "red" (Count = 1):
'[0] : green, pear

설명

NameObjectCollectionBase 지정된 키를 가진 요소를 포함하지 않는 경우 는 NameObjectCollectionBase 변경되지 않은 상태로 유지됩니다. 예외는 throw되지 않습니다.

목록처럼 연속된 요소로 구성된 컬렉션에서는 제거된 요소 다음에 있는 요소를 위로 이동하여 빈 자리를 채웁니다. 컬렉션에 인덱스가 지정된 경우 이동되는 요소의 인덱스도 업데이트됩니다. 요소가 해시 테이블 같은 버킷으로 개념적으로 그룹화되어 있는 컬렉션에는 이러한 동작이 적용되지 않습니다.

이 메서드는 O (n) 작업, 여기서 nCount합니다.

적용 대상

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