InstanceDescriptor 클래스
정의
중요
일부 정보는 릴리스되기 전에 상당 부분 수정될 수 있는 시험판 제품과 관련이 있습니다. Microsoft는 여기에 제공된 정보에 대해 어떠한 명시적이거나 묵시적인 보증도 하지 않습니다.
개체의 인스턴스를 만드는 데 필요한 정보를 제공합니다. 이 클래스는 상속될 수 없습니다.
public ref class InstanceDescriptor sealed
public sealed class InstanceDescriptor
type InstanceDescriptor = class
Public NotInheritable Class InstanceDescriptor
- 상속
-
InstanceDescriptor
예제
다음 코드 예제에서는 instance 설명자를 사용하여 코드 생성에 참여하는 형식 변환기를 사용하는 방법을 보여 줍니다.
#using <system.dll>
#using <system.drawing.dll>
using namespace System;
using namespace System::ComponentModel;
using namespace System::ComponentModel::Design::Serialization;
using namespace System::Drawing;
using namespace System::Globalization;
using namespace System::Collections;
using namespace System::Reflection;
/* This sample shows how to support code generation for a custom type of object
using a type converter and InstanceDescriptor objects.
To use this code, copy it to a file and add the file to a project. Then add
a component to the project and declare a Triangle field and a public property
with accessors for the Triangle field on the component.
The Triangle property will be persisted using code generation.
*/
ref class TriangleConverter;
[TypeConverter(TriangleConverter::typeid)]
public ref class Triangle
{
private:
// Triangle members
Point P1;
Point P2;
Point P3;
public:
property Point Point1
{
Point get()
{
return P1;
}
void set( Point value )
{
P1 = value;
}
}
property Point Point2
{
Point get()
{
return P2;
}
void set( Point value )
{
P2 = value;
}
}
property Point Point3
{
Point get()
{
return P3;
}
void set( Point value )
{
P3 = value;
}
}
Triangle( Point point1, Point point2, Point point3 )
{
P1 = point1;
P2 = point2;
P3 = point3;
}
/* A TypeConverter for the Triangle object. Note that you can make it internal,
private, or any scope you want and the designers will still be able to use
it through the TypeDescriptor object. This type converter provides the
capability to convert to an InstanceDescriptor. This object can be used by
the .NET Framework to generate source code that creates an instance of a
Triangle object. */
[System::Security::Permissions::PermissionSet(System::Security::
Permissions::SecurityAction::Demand, Name = "FullTrust")]
ref class TriangleConverter: public TypeConverter
{
public:
/* This method overrides CanConvertTo from TypeConverter. This is called when someone
wants to convert an instance of Triangle to another type. Here,
only conversion to an InstanceDescriptor is supported. */
virtual bool CanConvertTo( ITypeDescriptorContext^ context, Type^ destinationType ) override
{
if ( destinationType == InstanceDescriptor::typeid )
{
return true;
}
// Always call the base to see if it can perform the conversion.
return TypeConverter::CanConvertTo( context, destinationType );
}
/* This code performs the actual conversion from a Triangle to an InstanceDescriptor. */
virtual Object^ ConvertTo( ITypeDescriptorContext^ context, CultureInfo^ culture, Object^ value, Type^ destinationType ) override
{
if ( destinationType == InstanceDescriptor::typeid )
{
array<Type^>^type1 = {Point::typeid,Point::typeid,Point::typeid};
ConstructorInfo^ ci = Triangle::typeid->GetConstructor( type1 );
Triangle^ t = safe_cast<Triangle^>(value);
array<Object^>^obj1 = {t->Point1,t->Point2,t->Point3};
return gcnew InstanceDescriptor( ci,safe_cast<ICollection^>(obj1) );
}
// Always call base, even if you can't convert.
return TypeConverter::ConvertTo( context, culture, value, destinationType );
}
};
};
public ref class TestComponent: public System::ComponentModel::Component
{
private:
Triangle^ myTriangle;
public:
TestComponent()
{
myTriangle = gcnew Triangle( Point(5,5),Point(10,10),Point(1,8) );
}
property Triangle^ MyTriangle
{
Triangle^ get()
{
return myTriangle;
}
void set( Triangle^ value )
{
myTriangle = value;
}
}
};
namespace Microsoft.Samples.InstanceDescriptorSample
{
using System;
using System.ComponentModel;
using System.ComponentModel.Design.Serialization;
using System.Drawing;
using System.Globalization;
using System.Reflection;
// This sample shows how to support code generation for a custom type
// of object using a type converter and InstanceDescriptor objects.
// To use this code, copy it to a file and add the file to a project.
// Then add a component to the project and declare a Triangle field and
// a public property with accessors for the Triangle field on the component.
// The Triangle property will be persisted using code generation.
[TypeConverter(typeof(Triangle.TriangleConverter))]
public class Triangle
{
// Triangle members.
Point P1;
Point P2;
Point P3;
public Point Point1 {
get {
return P1;
}
set {
P1 = value;
}
}
public Point Point2 {
get
{
return P2;
}
set
{
P2 = value;
}
}
public Point Point3 {
get
{
return P3;
}
set
{
P3 = value;
}
}
public Triangle(Point point1,Point point2,Point point3) {
P1 = point1;
P2 = point2;
P3 = point3;
}
// A TypeConverter for the Triangle object. Note that you can make it internal,
// private, or any scope you want and the designers will still be able to use
// it through the TypeDescriptor object. This type converter provides the
// capability to convert to an InstanceDescriptor. This object can be used by
// the .NET Framework to generate source code that creates an instance of a
// Triangle object.
internal class TriangleConverter : TypeConverter
{
// This method overrides CanConvertTo from TypeConverter. This is called when someone
// wants to convert an instance of Triangle to another type. Here,
// only conversion to an InstanceDescriptor is supported.
public override bool CanConvertTo(ITypeDescriptorContext context, Type destinationType)
{
if (destinationType == typeof(InstanceDescriptor))
{
return true;
}
// Always call the base to see if it can perform the conversion.
return base.CanConvertTo(context, destinationType);
}
// This code performs the actual conversion from a Triangle to an InstanceDescriptor.
public override object ConvertTo(ITypeDescriptorContext context, CultureInfo culture, object value, Type destinationType)
{
if (destinationType == typeof(InstanceDescriptor))
{
ConstructorInfo ci = typeof(Triangle).GetConstructor(new Type[]{typeof(Point),
typeof(Point),typeof(Point)});
Triangle t = (Triangle) value;
return new InstanceDescriptor(ci,new object[]{t.Point1,t.Point2,t.Point3});
}
// Always call base, even if you can't convert.
return base.ConvertTo(context, culture, value, destinationType);
}
}
}
public class TestComponent : System.ComponentModel.Component
{
Triangle myTriangle;
public TestComponent() {
myTriangle = new Triangle(
new Point(5,5),
new Point(10,10),
new Point(1,8)
);
}
public Triangle MyTriangle {
get {
return myTriangle;
}
set {
myTriangle = value;
}
}
}
}
Imports System.ComponentModel
Imports System.ComponentModel.Design.Serialization
Imports System.Drawing
Imports System.Globalization
Imports System.Reflection
Namespace Microsoft.Samples.InstanceDescriptorSample
' This sample shows how to support code generation for a custom type
' of object using a type converter and InstanceDescriptor objects.
'
' To use this code, copy it to a file and add the file to a project.
' Then add a component to the project and declare a Triangle field and
' a public property with accessors for the Triangle field on the component.
'
' The Triangle property will be persisted using code generation.
<TypeConverter(GetType(Triangle.TriangleConverter))> _
Public Class Triangle
' Triangle members.
Private P1 As Point
Private P2 As Point
Private P3 As Point
Public Property Point1() As Point
Get
Return P1
End Get
Set(ByVal Value As Point)
P1 = Value
End Set
End Property
Public Property Point2() As Point
Get
Return P2
End Get
Set(ByVal Value As Point)
P2 = Value
End Set
End Property
Public Property Point3() As Point
Get
Return P3
End Get
Set(ByVal Value As Point)
P3 = Value
End Set
End Property
Public Sub New(ByVal point1 As Point, ByVal point2 As Point, ByVal point3 As Point)
P1 = point1
P2 = point2
P3 = point3
End Sub
' A TypeConverter for the Triangle object. Note that you can make it internal,
' private, or any scope you want and the designers will still be able to use
' it through the TypeDescriptor object. This type converter provides the
' capability to convert to an InstanceDescriptor. This object can be used by
' the .NET Framework to generate source code that creates an instance of a
' Triangle object.
Friend Class TriangleConverter
Inherits TypeConverter
' This method overrides CanConvertTo from TypeConverter. This is called when someone
' wants to convert an instance of Triangle to another type. Here,
' only coversition to an InstanceDescriptor is supported.
Public Overloads Overrides Function CanConvertTo(ByVal context As ITypeDescriptorContext, ByVal destinationType As Type) As Boolean
If destinationType Is GetType(InstanceDescriptor) Then
Return True
End If
' Always call the base to see if it can perform the conversion.
Return MyBase.CanConvertTo(context, destinationType)
End Function
' This code performs the actual conversion from a Triangle to an InstanceDescriptor.
Public Overloads Overrides Function ConvertTo(ByVal context As ITypeDescriptorContext, ByVal culture As CultureInfo, ByVal value As Object, ByVal destinationType As Type) As Object
If destinationType Is GetType(InstanceDescriptor) Then
Dim ci As ConstructorInfo = GetType(Triangle).GetConstructor(New Type() {GetType(Point), GetType(Point), GetType(Point)})
Dim t As Triangle = CType(value, Triangle)
Return New InstanceDescriptor(ci, New Object() {t.Point1, t.Point2, t.Point3})
End If
' Always call base, even if you can't convert.
Return MyBase.ConvertTo(context, culture, value, destinationType)
End Function
End Class
End Class
Public Class TestComponent
Inherits System.ComponentModel.Component
Private myTriangleProp As Triangle
Public Sub New()
myTriangleProp = New Triangle(New Point(5, 5), _
New Point(10, 10), New Point(1, 8))
End Sub
Public Property MyTriangle() As Triangle
Get
Return myTriangleProp
End Get
Set(ByVal Value As Triangle)
myTriangleProp = Value
End Set
End Property
End Class
End Namespace
설명
InstanceDescriptor는 개체의 instance 설명하는 정보를 저장할 수 있습니다. 이 정보는 개체의 instance 만드는 데 사용할 수 있습니다.
일부 사용자 지정 직렬 변환기는 를 사용하여 InstanceDescriptor 직렬화 가능한 개체를 나타냅니다. 개체를 TypeDescriptor 나타내거나 인스턴스화하는 데 사용하는 InstanceDescriptor 여러 메서드입니다.
InstanceDescriptor 은 다음 멤버를 제공합니다.
MemberInfo 이 개체를 설명하는 속성입니다.
Arguments 이 개체를 인스턴스화하는 데 사용할 수 있는 생성자 인수로 구성된 속성입니다.
개체가 현재 정보로 완전히 표시되는지 여부를 나타내는 부울 IsComplete 속성입니다.
Invoke 표시된 개체의 instance 만드는 데 사용할 수 있는 메서드입니다.
생성자
InstanceDescriptor(MemberInfo, ICollection) |
지정된 멤버 정보와 인수를 사용하는 InstanceDescriptor 클래스의 새 인스턴스를 초기화합니다. |
InstanceDescriptor(MemberInfo, ICollection, Boolean) |
지정된 멤버 정보, 인수, 그리고 지정된 정보가 인스턴스를 완벽하게 설명하는지 여부를 나타내는 값을 사용하는 InstanceDescriptor 클래스의 새 인스턴스를 초기화합니다. |
속성
Arguments |
이 인스턴스 설명자가 나타내는 개체의 인스턴스를 다시 구성하는 데 사용할 수 있는 인수의 컬렉션을 가져옵니다. |
IsComplete |
이 InstanceDescriptor의 내용이 인스턴스를 완벽하게 식별하는지 여부를 나타내는 값을 가져옵니다 |
MemberInfo |
이 설명자가 연결된 인스턴스를 설명하는 멤버 정보를 가져옵니다. |
메서드
Equals(Object) |
지정된 개체가 현재 개체와 같은지 확인합니다. (다음에서 상속됨 Object) |
GetHashCode() |
기본 해시 함수로 작동합니다. (다음에서 상속됨 Object) |
GetType() |
현재 인스턴스의 Type을 가져옵니다. (다음에서 상속됨 Object) |
Invoke() |
이 인스턴스 설명자를 호출하고 설명자가 설명하는 개체를 반환합니다. |
MemberwiseClone() |
현재 Object의 단순 복사본을 만듭니다. (다음에서 상속됨 Object) |
ToString() |
현재 개체를 나타내는 문자열을 반환합니다. (다음에서 상속됨 Object) |
적용 대상
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