Matrix Class
Definition
Important
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Encapsulates a 3-by-3 affine matrix that represents a geometric transform. This class cannot be inherited.
public ref class Matrix sealed : MarshalByRefObject, IDisposable
public sealed class Matrix : MarshalByRefObject, IDisposable
type Matrix = class
inherit MarshalByRefObject
interface IDisposable
Public NotInheritable Class Matrix
Inherits MarshalByRefObject
Implements IDisposable
- Inheritance
- Implements
Remarks
For more information about this API, see Supplemental API remarks for Matrix.
Constructors
Matrix() |
Initializes a new instance of the Matrix class as the identity matrix. |
Matrix(Matrix3x2) |
Constructs a Matrix utilizing the specified |
Matrix(Rectangle, Point[]) |
Initializes a new instance of the Matrix class to the geometric transform defined by the specified rectangle and array of points. |
Matrix(RectangleF, PointF[]) |
Initializes a new instance of the Matrix class to the geometric transform defined by the specified rectangle and array of points. |
Matrix(Single, Single, Single, Single, Single, Single) |
Initializes a new instance of the Matrix class with the specified elements. |
Properties
Elements |
Gets an array of floating-point values that represents the elements of this Matrix. |
IsIdentity |
Gets a value indicating whether this Matrix is the identity matrix. |
IsInvertible |
Gets a value indicating whether this Matrix is invertible. |
MatrixElements |
Gets or sets the elements for the matrix. |
OffsetX |
Gets the x translation value (the dx value, or the element in the third row and first column) of this Matrix. |
OffsetY |
Gets the y translation value (the dy value, or the element in the third row and second column) of this Matrix. |
Methods
Clone() |
Creates an exact copy of this Matrix. |
CreateObjRef(Type) |
Creates an object that contains all the relevant information required to generate a proxy used to communicate with a remote object. (Inherited from MarshalByRefObject) |
Dispose() |
Releases all resources used by this Matrix. |
Equals(Object) |
Tests whether the specified object is a Matrix and is identical to this Matrix. |
Finalize() |
Allows an object to try to free resources and perform other cleanup operations before it is reclaimed by garbage collection. |
GetHashCode() |
Returns a hash code. |
GetLifetimeService() |
Obsolete.
Retrieves the current lifetime service object that controls the lifetime policy for this instance. (Inherited from MarshalByRefObject) |
GetType() |
Gets the Type of the current instance. (Inherited from Object) |
InitializeLifetimeService() |
Obsolete.
Obtains a lifetime service object to control the lifetime policy for this instance. (Inherited from MarshalByRefObject) |
Invert() |
Inverts this Matrix, if it is invertible. |
MemberwiseClone() |
Creates a shallow copy of the current Object. (Inherited from Object) |
MemberwiseClone(Boolean) |
Creates a shallow copy of the current MarshalByRefObject object. (Inherited from MarshalByRefObject) |
Multiply(Matrix) |
Multiplies this Matrix by the matrix specified in the |
Multiply(Matrix, MatrixOrder) |
Multiplies this Matrix by the matrix specified in the |
Reset() |
Resets this Matrix to have the elements of the identity matrix. |
Rotate(Single) |
Prepend to this Matrix a clockwise rotation, around the origin and by the specified angle. |
Rotate(Single, MatrixOrder) |
Applies a clockwise rotation of an amount specified in the |
RotateAt(Single, PointF) |
Applies a clockwise rotation to this Matrix around the point specified in the |
RotateAt(Single, PointF, MatrixOrder) |
Applies a clockwise rotation about the specified point to this Matrix in the specified order. |
Scale(Single, Single) |
Applies the specified scale vector to this Matrix by prepending the scale vector. |
Scale(Single, Single, MatrixOrder) |
Applies the specified scale vector ( |
Shear(Single, Single) |
Applies the specified shear vector to this Matrix by prepending the shear transformation. |
Shear(Single, Single, MatrixOrder) |
Applies the specified shear vector to this Matrix in the specified order. |
ToString() |
Returns a string that represents the current object. (Inherited from Object) |
TransformPoints(Point[]) |
Applies the geometric transform represented by this Matrix to a specified array of points. |
TransformPoints(PointF[]) |
Applies the geometric transform represented by this Matrix to a specified array of points. |
TransformPoints(ReadOnlySpan<Point>) |
Applies the geometric transform represented by this Matrix to a specified array of points. |
TransformPoints(ReadOnlySpan<PointF>) |
Applies the geometric transform represented by this Matrix to a specified array of points. |
TransformVectors(Point[]) |
Applies only the scale and rotate components of this Matrix to the specified array of points. |
TransformVectors(PointF[]) |
Multiplies each vector in an array by the matrix. The translation elements of this matrix (third row) are ignored. |
TransformVectors(ReadOnlySpan<Point>) |
Multiplies each vector in an array by the matrix. The translation elements of this matrix (third row) are ignored. |
TransformVectors(ReadOnlySpan<PointF>) |
Multiplies each vector in an array by the matrix. The translation elements of this matrix (third row) are ignored. |
Translate(Single, Single) |
Applies the specified translation vector ( |
Translate(Single, Single, MatrixOrder) |
Applies the specified translation vector to this Matrix in the specified order. |
VectorTransformPoints(Point[]) |
Multiplies each vector in an array by the matrix. The translation elements of this matrix (third row) are ignored. |
VectorTransformPoints(ReadOnlySpan<Point>) |
Multiplies each vector in an array by the matrix. The translation elements of this matrix (third row) are ignored. |
Applies to
See also
.NET