AdvSimd.LoadAndReplicateToVector128 메서드
정의
중요
일부 정보는 릴리스되기 전에 상당 부분 수정될 수 있는 시험판 제품과 관련이 있습니다. Microsoft는 여기에 제공된 정보에 대해 어떠한 명시적이거나 묵시적인 보증도 하지 않습니다.
오버로드
LoadAndReplicateToVector128(Single*) |
float32x4_t vld1q_dup_f32(float32_t const * ptr) A32: VLD1.32 { Dd[], Dd+1[] }, [Rn] A64: LD1R { Vt.4S }, [Xn] |
LoadAndReplicateToVector128(SByte*) |
int8x16_t vld1q_dup_s8(int8_t const * ptr) A32: VLD1.8 { Dd[], Dd+1[] }, [Rn] A64: LD1R { Vt.16B }, [Xn] |
LoadAndReplicateToVector128(UInt16*) |
uint16x8_t vld1q_dup_u16(uint16_t const * ptr) A32: VLD1.16 { Dd[], Dd+1[] }, [Rn] A64: LD1R { Vt.8H }, [Xn] |
LoadAndReplicateToVector128(Int16*) |
int16x8_t vld1q_dup_s16(int16_t const * ptr) A32: VLD1.16 { Dd[], Dd+1[] }, [Rn] A64: LD1R { Vt.8H }, [Xn] |
LoadAndReplicateToVector128(Byte*) |
uint8x16_t vld1q_dup_u8(uint8_t const * ptr) A32: VLD1.8 { Dd[], Dd+1[] }, [Rn] A64: LD1R { Vt.16B }, [Xn] |
LoadAndReplicateToVector128(Int32*) |
int32x4_t vld1q_dup_s32(int32_t const * ptr) A32: VLD1.32 { Dd[], Dd+1[] }, [Rn] A64: LD1R { Vt.4S }, [Xn] |
LoadAndReplicateToVector128(UInt32*) |
uint32x4_t vld1q_dup_u32(uint32_t const * ptr) A32: VLD1.32 { Dd[], Dd+1[] }, [Rn] A64: LD1R { Vt.4S }, [Xn] |
LoadAndReplicateToVector128(Single*)
float32x4_t vld1q_dup_f32(float32_t const * ptr)
A32: VLD1.32 { Dd[], Dd+1[] }, [Rn]
A64: LD1R { Vt.4S }, [Xn]
public:
static System::Runtime::Intrinsics::Vector128<float> LoadAndReplicateToVector128(float* address);
public static System.Runtime.Intrinsics.Vector128<float> LoadAndReplicateToVector128 (float* address);
static member LoadAndReplicateToVector128 : nativeptr<single> -> System.Runtime.Intrinsics.Vector128<single>
매개 변수
- address
- Single*
반환
적용 대상
LoadAndReplicateToVector128(SByte*)
int8x16_t vld1q_dup_s8(int8_t const * ptr)
A32: VLD1.8 { Dd[], Dd+1[] }, [Rn]
A64: LD1R { Vt.16B }, [Xn]
public:
static System::Runtime::Intrinsics::Vector128<System::SByte> LoadAndReplicateToVector128(System::SByte* address);
public static System.Runtime.Intrinsics.Vector128<sbyte> LoadAndReplicateToVector128 (sbyte* address);
static member LoadAndReplicateToVector128 : nativeptr<sbyte> -> System.Runtime.Intrinsics.Vector128<sbyte>
매개 변수
- address
- SByte*
반환
적용 대상
LoadAndReplicateToVector128(UInt16*)
uint16x8_t vld1q_dup_u16(uint16_t const * ptr)
A32: VLD1.16 { Dd[], Dd+1[] }, [Rn]
A64: LD1R { Vt.8H }, [Xn]
public:
static System::Runtime::Intrinsics::Vector128<System::UInt16> LoadAndReplicateToVector128(System::UInt16* address);
public static System.Runtime.Intrinsics.Vector128<ushort> LoadAndReplicateToVector128 (ushort* address);
static member LoadAndReplicateToVector128 : nativeptr<uint16> -> System.Runtime.Intrinsics.Vector128<uint16>
매개 변수
- address
- UInt16*
반환
적용 대상
LoadAndReplicateToVector128(Int16*)
int16x8_t vld1q_dup_s16(int16_t const * ptr)
A32: VLD1.16 { Dd[], Dd+1[] }, [Rn]
A64: LD1R { Vt.8H }, [Xn]
public:
static System::Runtime::Intrinsics::Vector128<short> LoadAndReplicateToVector128(short* address);
public static System.Runtime.Intrinsics.Vector128<short> LoadAndReplicateToVector128 (short* address);
static member LoadAndReplicateToVector128 : nativeptr<int16> -> System.Runtime.Intrinsics.Vector128<int16>
매개 변수
- address
- Int16*
반환
적용 대상
LoadAndReplicateToVector128(Byte*)
uint8x16_t vld1q_dup_u8(uint8_t const * ptr)
A32: VLD1.8 { Dd[], Dd+1[] }, [Rn]
A64: LD1R { Vt.16B }, [Xn]
public:
static System::Runtime::Intrinsics::Vector128<System::Byte> LoadAndReplicateToVector128(System::Byte* address);
public static System.Runtime.Intrinsics.Vector128<byte> LoadAndReplicateToVector128 (byte* address);
static member LoadAndReplicateToVector128 : nativeptr<byte> -> System.Runtime.Intrinsics.Vector128<byte>
매개 변수
- address
- Byte*
반환
적용 대상
LoadAndReplicateToVector128(Int32*)
int32x4_t vld1q_dup_s32(int32_t const * ptr)
A32: VLD1.32 { Dd[], Dd+1[] }, [Rn]
A64: LD1R { Vt.4S }, [Xn]
public:
static System::Runtime::Intrinsics::Vector128<int> LoadAndReplicateToVector128(int* address);
public static System.Runtime.Intrinsics.Vector128<int> LoadAndReplicateToVector128 (int* address);
static member LoadAndReplicateToVector128 : nativeptr<int> -> System.Runtime.Intrinsics.Vector128<int>
매개 변수
- address
- Int32*
반환
적용 대상
LoadAndReplicateToVector128(UInt32*)
uint32x4_t vld1q_dup_u32(uint32_t const * ptr)
A32: VLD1.32 { Dd[], Dd+1[] }, [Rn]
A64: LD1R { Vt.4S }, [Xn]
public:
static System::Runtime::Intrinsics::Vector128<System::UInt32> LoadAndReplicateToVector128(System::UInt32* address);
public static System.Runtime.Intrinsics.Vector128<uint> LoadAndReplicateToVector128 (uint* address);
static member LoadAndReplicateToVector128 : nativeptr<uint32> -> System.Runtime.Intrinsics.Vector128<uint32>
매개 변수
- address
- UInt32*
반환
적용 대상
.NET